Add Graveyard XP recovery modes and localization - #106
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remdui
marked this pull request as ready for review
August 4, 2026 13:57
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What changed
experience.modewithNATIVEandPERCENTAGEoptionsNATIVE, storing the exact finalPlayerDeathEvent#getDroppedExp()value after Minecraft and other death listeners have modified itexperience.recovery_percentageforPERCENTAGEmode, clamped to0..100and rounded downHardcoded text audit
Direct player-facing Graveyard runtime text now uses localization keys. Internal diagnostics, audit reasons and server log messages remain technical strings and are not shown as localized player UI.
Validation
main, so the PR contains no duplicate changes from the already merged command argument fix