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Player Interaction
Nicola Dau edited this page Apr 7, 2021
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- Allow for various spatial interactions with characters and other objects
The player can approach an object in the world and press the Interaction Key (see Control Scheme) to start an Interaction, which is different depending on the object.
Object | Implementation | Notes |
---|---|---|
Non Player Characters | Start Dialogue System | |
Dormant Golem | Unlock new Code Blocks, see Gaining Access to a new Code Block | |
Challenge Doors | Try to open Door | |
Shortcut | An object that the player can interact with to create shortcuts by sliding it down elevated places | Can only be interacted with once |
Campfire | The player can turn the fire on and off | |
Brazier | The player can turn the fire on and off | |
Developer Messages | Read message | Non priority |
- The object thas is currently selected needs to be clear. How does the player select what they want, if many interactable objects are close to each other?
- A popup informs the player when an interaction is possible