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Releases: Haywire32/LoS-Archipelago

Version 0.7.4

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@Haywire32 Haywire32 released this 05 Oct 18:26
a489bc6

Changelog:

  • Fixed a compatability issue with archipelago 0.6.8

Version 0.7.3

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@Haywire32 Haywire32 released this 27 Sep 11:10
a489bc6

Changelog:

  • Rebalanced randomized enemies to have less of the hardest enemies
  • Three Towers, Fire Cemetry, Dracolich and Wygol Village are removed from being randomized due to bugs.
  • Fixed different grab interactions failing on enemies or objects
  • Improved ingame messages of checks
  • Updated logic

Version 0.7.2

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@Haywire32 Haywire32 released this 26 Sep 13:03
a489bc6

Changelog:

  • Cleaned up UI for skillsanity
  • Added a failsafe for randomized enemies. If a run gets stuck or bugged, you can now type "/enemies off" in the client to disable randomized enemies. This requires restarting the game.

Version 0.7.1

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@Haywire32 Haywire32 released this 22 Sep 13:43
a489bc6

Changelog:

  • Added a yaml option to show logic colors. World map will show which levels have unlocks in logic or not. This does not account for experience points farming to buy checks. Green = unlocks in logic, red = unlocks are blocked by requirements, blue = all checks are completed in this level

Version 0.7.0

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@Haywire32 Haywire32 released this 18 Sep 17:32
a489bc6

Changelog:

  • Added skills as purchasable checks and randomized unlocks
  • Added randomized minor enemies. Enabling this could cause bugs or crashes until tested further.

Version 0.6.1

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@Haywire32 Haywire32 released this 03 Sep 20:08
c825723

A few bug fixes.
dinput8.dll has to be installed again along with los.apworld.

  • Fixed the game crashing on launch after closing it after beating a level
  • Fixed Focus Scroll accidentally being given when owning Shadow Magic
  • Fixed Hook Tip accidentally being given when owning Spiked Chain
  • Fixed a trial logic error on The Dead Bog
  • Fixed a bug where trials wouldnt enable

Version 0.6.0

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@Haywire32 Haywire32 released this 29 Aug 17:28
a53a106

New apworld and yaml. dinput8.dll is the same as before.

Changelog:

  • Added a tracker on the world map showing progress towards unlocking the final level
  • Added ingame messages of found/sent/recieved items
  • Added trials as checks as an option
  • Added traps as an option
  • Added different quality of life options in yaml
  • Fixed a visual map bug where completed levels still showed as 0%
  • Fixed some logic errors

Version 0.5.0

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@Haywire32 Haywire32 released this 27 Aug 15:38
97c898a

First public release. Bugs are expected.