Skip to content

straight up piling it

Choose a tag to compare

@HbmMods HbmMods released this 26 Jul 20:02
· 326 commits to master since this release

Added

  • New Chicago Pile
    • Assembled multiblock, similar to the PWR
    • Requires new chicago pile graphite bricks
    • Assembled with a hand drill out of a box made from graphite bricks, at least 5x5x5, and at most 15x15x15 blocks large
    • Drilling the assembled reactor will add channels at the selected locations
      • Drilling along the reactor's orientation will add a fuel channel
      • Drilling perpendicular to fuel channels will add a ventilation channel
      • Drilling vertically will add a control rod channel
    • Fuel insertion is now done with a dedicated fuel loader which can be operated by hand or automated with hopper IO and redstone
    • Ventilation channels need chicago pile vents which are powered with compressed air at 1 PU
    • Chicago pile control rods can either be fully withdrawn with redstone or fine tuned with RoR
    • Additionally, channels can be drilled by right clicking a pile addon device with the hand drill, the addon doesn't need to be removed beforehand
      • This is mainly for convenience when disassembling and reassembling the reactor, which requires all channels to be drilled again
    • Piles that overheat will explode, throwing flaming graphite everywhere
  • Satelllite Ground Station
    • Can relay RoR commands to connected satellites and satellite info back to RoR
  • Platemetal
    • Decorative connected texture metal block
    • Comes in all colors except brown
    • NTM poop theory debunked
    • Make a nice clanking noise when placing and breaking

Changed

  • Updated all oil well GUI textures
    • There's now only two upgrade slots instead of three
  • All legacy pixel gauges have been replaced with smooth ones (watz, ZIRNOX, CCGT) making them more accurate
  • Updated the diesel generator's GUI
    • The diesel gen now also has an in-GUI button for turning it on and off like the industrial combustion engine
  • MS-ESv1.1 split instruction now supports variable substitution
  • Multiblocks now display a wireframe preview of how much space they take up
    • This preview is green if it can be placed and red if it can not
    • On some machines, this preview might not be perfect, but the check on whether it can be placed should always be accurate
    • This makes it easier to anticipate how much space a machine takes up, as well as lining up large parts like fusion reactor components which were notoriously hard to place down right
  • Updated the small pylon model
    • The small pylon now has a steel variant
  • Items in the battery socket which previously didn't show up in the socket's model are now rendered
  • Reduced the cost for the heavy stirling engine
  • Removed the satellite interface item for being basically completely useless
  • Updated the satellite ID manager texture and recipe
  • Satellite ID chips are now soldered
  • Overhauled all satellites
    • Satellites now use one item ID with meta, most satellites now have new textures
    • Satellites can now be connected to ground stations and controlled with RoR commands
    • Satellites now have manual pages detailing the commands
    • The recipes have been updated, they now use mostly common parts and no longer feature the satellite base and heads items which are welded together
    • Legacy satellites still function and can still be launched
  • The PWR's coolant levels can now be read with RoR
  • Soyuz and related assembly recipes now use 25kHE/t instead of just 100
  • Updated the GUI textures for the refinery, various particle accelerator parts and a few other machines
  • Glyphid hive blocks now use state-of-the-fart flesh sounds

Fixed

  • Fixed held block being placed when not sneaking when opening the cable diode's GUI
  • Fixed an issue where the diesel generator's fuel capacity is the original 4,000mB instead of the intended new 16,000mB
    • This means that explosive barrels and universal barrels can now be loaded into the diesel generator
  • Fixed RoR terminal's set command not working
  • Fixed some issues regarding the new crane structure
  • Fixed skeletonizer ashes floating over the floor after landing
  • Fixed backface rendering of the capacitor frames when inserted in the battery socket

MD5: 86214e6483c5cc938d42af6062ac70b1
SHA1: aaf2c62952a82cc0a9415750f2cca6cbeb49390b