Skip to content

Releases: Heiiji/alternative-token-foundry

v0.0.6

Choose a tag to compare

@github-actions github-actions released this 18 Aug 20:01
fix: reliable repeated switching (stale HUD state, write races) (v0.0.6)

The Token HUD switch button captured its target slot at render time, but
Foundry never re-renders an open HUD when token art changes — so the second
click silently re-applied the slot already showing. Targets are now resolved
from live document state at click time, and the HUD re-renders after a switch
and on any token art update.

Also: config-screen Apply / post-Tokenize syncs share the per-actor queue
(no interleaved writes, Apply disabled while in flight), stale deleted tokens
are dropped from batch syncs instead of failing them, the Tokenizer callback
survives a closed config window, failed queue tasks no longer emit unhandled
rejections, and error toasts append the underlying cause for diagnosis.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

v0.0.5

Choose a tag to compare

@github-actions github-actions released this 18 Aug 19:16
v0.0.5

v0.0.4

Choose a tag to compare

@github-actions github-actions released this 13 Aug 01:34
GM-selectable Foundry texture transition when switching token appearances.

v0.0.3

Choose a tag to compare

@github-actions github-actions released this 14 Jul 21:44
v0.0.3 — per-token edit modal

v0.0.2

Choose a tag to compare

@github-actions github-actions released this 14 Jul 21:32
v0.0.2 — unlinked token support

v0.0.1

Choose a tag to compare

@github-actions github-actions released this 14 Jul 21:15
v0.0.1 — initial release