Releases: Heiiji/alternative-token-foundry
Releases · Heiiji/alternative-token-foundry
Release list
v0.0.6
fix: reliable repeated switching (stale HUD state, write races) (v0.0.6) The Token HUD switch button captured its target slot at render time, but Foundry never re-renders an open HUD when token art changes — so the second click silently re-applied the slot already showing. Targets are now resolved from live document state at click time, and the HUD re-renders after a switch and on any token art update. Also: config-screen Apply / post-Tokenize syncs share the per-actor queue (no interleaved writes, Apply disabled while in flight), stale deleted tokens are dropped from batch syncs instead of failing them, the Tokenizer callback survives a closed config window, failed queue tasks no longer emit unhandled rejections, and error toasts append the underlying cause for diagnosis. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
v0.0.5
v0.0.4
GM-selectable Foundry texture transition when switching token appearances.