Release v.1.10
What's new in 1.10
- Added support for Episode 1 of Back to the Future: The Game - It's About Time. (Very early support, and still a bit broken when reinserting models with skeletons)
- Added support for Tales from the Borderlands (2014/2015, E3 and "Old" versions), including extraction and import of modified models
- Fixed the compatibility issue with Blender and other 3D editors
- Added improvements to the tool's interface
- Added new icons and improvements to existing ones
- Added improvements to the Credits tab
- Added a "Model Size" option in the settings
- Added a "Facial Bones" option in the settings, which "normalizes" the names of the facial skeleton bones to try to make lipsync work automatically. (It may or may not work with your model)
- Added improvements to the "Check for Updates" feature
- Added fixes to "Combine Parts", which was causing crashes in some games
- Added an Anti-Aliasing option for the viewer in the settings, as well as a camera movement option. (Still in development)
- Improved the Texture Atlas. It no longer merges lines/detail/ink into a single file, preserving their channels in the model
- Fixed the issue where file names were being generated incorrectly
- Fixed issues related to importing and exporting light maps and other related files
- Added support for Game of Thrones - A Telltale Games Series, including extraction and import of modified models. (Extraction is still being improved)
Supported games
| Platform | Game | Status |
|---|---|---|
| PC | The Walking Dead: Season 2 | ✅ Working |
| PC | The Wolf Among Us | ✅ Working |
| PC | Minecraft: Story Mode | ✅ Working |
| PC | Back to the Future: The Game | 🚧 In Progress |
| PC | Tales from the Borderlands | ✅ Working |
| PC | Game of Thrones - A Telltale Games Series | 🚧 In Progress |
Full Changelog: 1.9...1.10