A procedural gas giant project built in Unity3D, designed for my desktop wallpapers.
- Procedural real-time gas and smoke animation using noise and a texture.
- Material parameters for customization.
- Compatible with URP (Universal Render Pipeline) and Built-In Render Pipeline.
- Unity 2021.3 LTS or newer
- Universal Render Pipeline (URP) or Built-In Render Pipeline
- Clone the repository:
git clone https://github.com/your-username/unity-gas-shader-wallpaper.git
- Open the project in Unity 2021.3 or higher.
- Open
Assets/Scenes/backup.unity. - Press Play to preview the shader.
Select the shader material located at Assets/Materials/M_GasWallpaper.mat to adjust the proprieties like color, size, texture, etc
Distributed under the MIT License. See LICENSE for more information. NO AI IS USED