Skip to content

Release v0.9.99-10

Choose a tag to compare

@github-actions github-actions released this 15 Sep 19:19

Drizzle Update (Part Two)

  • Added custom rope/long prop support.
  • Custom ropes/longs follow the same format as their reqular counterparts.
  • To add custom ropes, append your custom rope into the Props/Init.txt with the following format: [#nm:"Diagonal Chain", #tp:"customRope", #colorTreatment:"bevel", #bevel:1, #depth:3, #pixelSize:point(24, 32), #segmentLength:13, #repeatL:[2, 2], #vars:1, #random:0, #tags:[], #notes:[], #collisionDepth:3, #segRad:6.5, #grav:0.88, #friction:0.7, #airFric:0.9, #stiff:1, #previewColor:color(53, 110, 134), #previewEvery:3, #edgeDirection:0, #rigid:0.2, #selfPush:3.2, #sourcePush:0]
  • To add custom longs, append your custom long into the Props/Init.txt with the following format: [#nm:"LongTest", #tp:"customLong", #colorTreatment:"standard", #depth:2, #pixelSize:point(10, 20), #segmentLength:20, #repeatL:[1,1,1], #vars:1, #random:0, #tags:["effectColorA"], #notes:[]]
  • Texture follow the same format as in the Cast folder, however, the editor does not care about them pre-rendering.
  • This feature has not been tested.

The Geometry Editor

  • Added a shortcut for each brush
  • They're unbound, by default.