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Atari-RL

Reinforcement learning (RL) has been significantly successful in playing Atari games with human performance. Our project aims to implement and analyze Deep Q-networks (DQN) in an Atari environment, evaluating their effectiveness and potential improvements.

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Reinforcement learning (RL) has been significantly successful in playing Atari games with human performance. Our project aims to implement and analyze Deep Q-networks (DQN) in an Atari environment, evaluating their effectiveness and potential improvements.

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