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Releases: Hijinkssss/helldivers2-modding
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Full Auto Assist v1.3.0
Full Auto Assist v1.3.0
NEW: In-game per-weapon settings! Configure all 31 supported weapons through MODS → FULL AUTO ASSIST. The global toggle appears first; individual selectors follow in Primary, Secondary and Support groups.
Ordinary weapons use OFF/ON. Nine special-case weapons combine OFF and all existing profiles in one selector. Enabled/Balanced defaults, Eruptor's 28 RPM default and all 21 existing enabled profile choices remain unchanged. Contextual descriptions explain the cadences. Applied settings persist, and existing valid preferences migrate safely. The = global toggle and HUD are preserved.
FAA repeats normal Fire input without modifying weapon statistics; accepted shots remain game-controlled. No new weapons or experimental charge functionality are included.
Installation
Choose one route for in-game settings and keybind configuration:
Recommended convenience route: install Bingus Shared Loader and CB Vanilla Plus Megapack. Enable the Megapack's Mod Options Menu and Mod Bindings Menu components.
Standalone route: install Bingus Shared Loader, CB Mod Options Menu and CB Mod Bindings Menu.
Use either bundled or standalone copies of each menu component, not both. The whole Megapack is not mandatory. Current documented versions are Shared Loader v19 / API 1 (v18+ supported), Mod Options Menu v1.2 / API 1, and Mod Bindings Menu v2.2 / API 1. These releases target Steam build 25480438.
Then import Full-Auto-Assist-1.3.0-Arsenal.zip into Arsenal, enable FULL AUTO ASSIST 1.3.0 and its single Core option, and deploy. Keep only one FAA runtime enabled. Preserve your existing settings; no reset is needed. Keep Shared Loader as the winning Wwise startup replacement.
What each component provides: Shared Loader is required for core FAA operation. Mod Options Menu is required for in-game weapon/profile configuration. Mod Bindings Menu is required for in-game keybind configuration. FAA's core firing and existing fallback configuration still work without either menu. None of these companion mods is bundled in FAA's ZIP.
Release verification
The author confirmed the v1.3.0 candidate works in-game. Final metadata/documentation repackaging preserves its runtime archive byte-for-byte. Arsenal display name: FULL AUTO ASSIST 1.3.0, with the existing public GUID. A fresh SHA-256 file accompanies the release ZIP. No game launch or repeat gameplay/performance investigation was performed for this metadata update.
Full Auto Assist v1.2.0
Full Auto Assist v1.2.0
This release uses the validated Candidate D runtime, with no Candidate E changes.
- Adds the optional in-game Mod Options Menu integration: FAA Enabled plus nine weapon profile rows, covering all 21 existing named choices.
- Preserves the 31 supported weapon policies, existing HUD,
=toggle synchronization, legacy INI/Arsenal configuration, saved profile meanings and Fire restoration safeguards. - Uses Candidate D's bounded guarded-memory metadata hints and reduced input-eligibility allocations. Fresh-read checks, identity validation and Fire control remain intact.
- Ships a Core-only Arsenal package. Requires Bingus Shared Loader v18+ / API 1; Mod Options Menu v1.2 / API 1 is optional.
- Profiling and diagnostics remain OFF in the supplied example configuration. Charge weapons remain excluded.
RPM values control repeated Fire input cadence, not weapon statistics or guaranteed accepted shots.
Verified gameplay measurements supplied for Candidate D:
| Metric | Peacemaker | Full mission |
|---|---|---|
| Duration | 4 minutes | 12 minutes |
| Average | 7.7 ms/s | 7.9 ms/s |
| Worst minute | 12.0 ms/s | 12.7 ms/s |
| Worst frame | 3 ms | 3 ms |
| Stalls >=150 ms | 0 | 0 |
The full mission used AMR, Eruptor and Commando in Balanced mode. These results describe those sessions. FAA does not always stay below 10 ms/s and does not guarantee FPS improvements.
Update through Arsenal with one FAA runtime enabled. Preserve your existing INI and saved menu values; no settings reset is needed. Disable any separate private FAA candidate before deploying the public package. See README.md for installation, profile precedence and limitations.
Full Auto Assist v1.1.0
- Retains 31 supported weapons, including MLS-4X Commando and APW-1 Anti-Materiel Rifle SPECIAL.
- Preserves the three-cartridge HUD indicator: hidden for unsupported weapons, white for supported weapons while FAA is OFF, and yellow while FAA is ON.
- Adds Eruptor cadence options: 27 RPM (slower), 28 RPM (balanced default), and 32 RPM (vanilla maximum cadence). FAA OFF preserves native hold-to-repeat behavior.
- Reduces HUD and runtime overhead. Normal live gameplay measured about 5–8 ms/s, below the 10 ms/s release ceiling. Repeated toggle-spam stress can briefly reach about 10–12 ms/s.
- ARC-3 Arc Thrower, PLAS-101 Purifier, PLAS-15 Loyalist, PLAS-39 Accelerator Rifle, and 40-K Meltagun remain intentionally unsupported.
SHA-256: f6b571efaf9e87f2b3a2f3b7256d6ac98841d6abe7499f18610f7095af6beadd
Full Auto Assist v1.0.1
Major performance and reliability release for Full Auto Assist.
- Validated identity/binding caches, safe invalidation and bounded rediscovery substantially reduce native validation and ship idle work.
- Fixed low-RPM and long-cadence Fire handling, including Eruptor and Crossbow, and the cadence-bound failure affecting slow weapons.
- Eruptor defaults to controlled 26 RPM (about 2.3077 seconds); optional Full Auto retains 32 RPM. Constitution and all other policies remain unchanged.
- Fixed weapon swap/reacquisition and lease/restoration recovery; mission transitions preserve session preference.
- All 20 standalone groups, three B3 regression groups (78 policy/profile cases), five work budgets, actual Shared Loader discovery, source/archive/package parity and deterministic rebuild pass.
- Mod author live testing of B3 observed ship idle fall from roughly 50+ ms/s to roughly 5 ms/s in Mod Lag Watchdog. Results vary; these observations are not FPS guarantees. Final 26 RPM tuning is regression-tested offline.
Requires Bingus Shared Loader v18 / API 1 only. Supports Steam build 25480438 behind the existing exact-build gate. Profiling, validation logging and debug logging are off.
Import Full-Auto-Assist-1.0.1-Arsenal.zip in Arsenal and select profiles. Remove/disable the prior FAA package when replacing it.
SHA-256: 2cc28fe40a88025623c97a432021630263e62999c4a5f09d92126bf3a3647f11
Full Auto Assist v1.0.0
Full Auto Assist is an accessibility-focused mod that repeats normal Fire input while Fire is held for 29 explicitly supported weapons.
- Seven configurable Arsenal profile groups: Peacemaker, SOCOM, Veto, Talon, AMR, Hyena, and Bushwhacker.
- Required dependency: Bingus Shared Loader v18 / API 1. Mod Bindings Menu integration is optional.
- Starts ON by default;
=is the fallback toggle. - Exact-build gated for Steam build 25480438.
- Unknown weapons and weapons with native Full Auto remain vanilla.
- The game decides whether each Fire input produces a shot; the mod does not alter weapon statistics.