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FlowKit v1.3.0

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@Ho11ow1 Ho11ow1 released this 24 Aug 16:57
· 5 commits to master since this release

What's Changed

  • Multiple method renames for simplicity
  • Property renames
  • Combined internal methods for less code to maintain
  • Refactored function parameter order
  • FlowKitEngine now only collects components from it's direct children
  • Corrected internal detection speed avoiding potential invalid array indexing

What's New

  • Various Prefab types found under PrefabLib ranging from General purpose prefabs to DatingSim and RPG elements
  • FlowKitEngine now holds public properties to allow for access to it's collected child components
  • Visibility methods on Buttons now also affect the Text inside of the button if it exists (Only on Set & Reset)
  • Created more methods across the board for better control
  • Implemented better parameter checking for safety

What's next

  • Uploading FlowKit to the Unity Package Manager Registry
  • Whatever comes to mind