Tileform is a tiny 2D-to-3D tile modeling app for building low-poly models from your sprite sheets.
Download the latest release from the Tileform releases page.
- macOS: download the
.dmg - Windows: download the
.msi
The .app.tar.gz and latest.json files are used by Tileform's auto-updater and do not need to be downloaded manually.
Tileform is currently an unsigned beta while paid Apple Developer ID and Windows code-signing certificates are not yet in place.
- Use the official release page above for downloads.
- Use
checksums-sha256.txton each release to verify downloaded files. - macOS Gatekeeper may say Apple cannot verify Tileform yet.
- Windows SmartScreen or antivirus tools may warn on new unsigned builds until the app has signing and reputation history.
- If security software flags Tileform, please report the product name, detection name, and file name.
- Added support for activating Tileform with a license file
- Launched Tileform.xyz website
- Tileform is not code-signed yet, so macOS or Windows security tools may warn on first install
- App will ask if you want to save even on a blank/fresh project when exiting the app
- Improved macOS and Windows installer identity details
- Made the Windows MSI the recommended Windows download
- Added checksum files so downloads can be verified
- Added clearer download and verification guidance
- Added Tileform project file metadata
- Tileform is still an unsigned beta, so macOS or Windows security tools may warn on first install
- Tileform may ask if you want to save even on a blank/fresh project when exiting the app
- Overhauled offline licensing
- Reworked sprite sheet rendering
- Reworked texture mapping on 3D objects
- Added latest version check at app launch
- Added system option for light/dark mode
- Added transparency as a material option
- Added hotkeys for tools
- Added copy/paste
- Added current color/texture display in material panel
- Cmd/Ctrl + drag now duplicates selected objects
- Removed unused system UI on Windows
- Fixed a click-through issue when placing tiles
- Fixed an issue where the materials panel displayed with tools that do not involve materials
- Fixed an issue where selected objects could not be moved together
- Various bug fixes
- Log files are stored at
~/Library/Logs/Tileform/tileform.logon macOS and%LOCALAPPDATA%\Tileform\tileform.logon Windows
- Tileform may ask if you want to save even on a blank/fresh project when exiting the app
- Added a startup splash
- Added app icons
- Improved vertex and edge interaction
- Improved license flow
- Added unsaved change prompts
- Fixed origin movement
- Fixed macOS quit prompts
- Fixed tile transform offset
- Reworked settings modal
- Sprite sheet zoom is no longer blurry
- Textures with pixel densities that differ from default reset to default while brush painting
- Box selecting textures is sometimes not pixel perfect
- Initial Tileform beta release
- Added macOS and Windows installer build workflows
