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Meshgen

Simple triangular mesh generation, needs more polishing

It subdivides triangles by adding (to the vector of nodes creating a mesh) new nodes in place of triangles center, which are then retriangulated using bowyer-watson algorithm. I've also added requirement for the new triangles to have their area bigger then the mean value at the moment. It makes elements roughly equal in size.

Visualisation

Algorithm source: Owen, Steven. (2000). A Survey of Unstructured Mesh Generation Technology. 7th International Meshing Roundtable. 3. Section 2.2.1

Setup

To build this project you need cmake and raylib

Clone this repository then paste:

mkdir build

cd build

cmake ..

cmake --build .

./Debug/mesh_gen.exe

About

Generating simple quad mesh using raylib

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