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PHX Toolbox 1.0.11 (technical preview)

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@LuborZhanal LuborZhanal released this 17 Sep 13:15
· 3 commits to main since this release
  • Removed unwanted local dependencies on other toolboxes
  • Unified and faster computation of the Angle and Distance properties for all joints
  • Fixed joints accumulating an engine constraint on every pipeline rebuild, which silently stiffened them
  • Prismatic joint can now be driven by a linear motor
  • The Simulink interface is now DirectFeedthrough = false, so it no longer needs a delay block in feedback loops
  • Fixed a bug in the Simulink interface that prevented the use of multiple PHX blocks
  • Performance optimizations of the Simulink interface
  • New tube shape, a cylinder with a hole and an optional taper (phx.shape.Tube)
  • New RedrawMode parameter ("performance", "interactive", "full", "none") in phx.Simulation controlling how the scene is redrawn
  • The default redraw mode changed from "performance" to "interactive"
  • Fixed detection of degenerate triangles for shapes created by revolving a profile
  • New user guide chapter on saving and loading scenes
  • New demo of a vibratory bowl feeder (phxex_bowlfeeder)
  • Updated documentation and skills