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PHX Toolbox 1.0.12 (technical preview)

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@LuborZhanal LuborZhanal released this 23 Sep 17:16
· 2 commits to main since this release
  • New SurfaceVelocity property in phx.Body for bodies with a moving surface (conveyor belts)
  • Support for importing a rigidBodyTree in phx.assembly.import (requires Robotics System Toolbox)
  • phx.assembly.scatter can randomize the shade of the bodies through the RandomTint option (like phx.assembly.wall)
  • Fixes and optimizations of the geometry built by phx.shape.Extrusion
  • Fixed a potential viewer error when using studio lighting
  • Fixed the inertia computation when importing an STL with "Center" = true
  • Optimized building of the computation pipeline when objects are added to or removed from the scene
  • Minor performance optimizations
  • New version of the viewer's default "sky" background and a new "hall" background texture
  • New demo phxex_beltmaze (conveyors belts)
  • New demo phxex_kinova (rigidBodyTree import)
  • New demo phxex_magcrane (magnetic crane)
  • Modified demo phxex_conveyors (uses SurfaceVelocity, the STL model replaced by a parametric revolved profile)
  • Modified demo phxex_gears (STL models replaced by a parametric extruded profile)
  • Removed demo phxex_multiview (the experimental functionality it used has been removed)
  • Updated documentation and skills