Send a message from the HybridCore panel to your game servers — one, several,
or all at once — and watch it get delivered in-game. It works with every game
through the bridge, because the delivery is a normalised broadcast: command
that each server plugin translates into its own in-game chat.
- In Admin → Servers, compose a message and choose the target servers.
- ServerCast queues a
broadcast:<message>bridge command for each server. - The plugin polls the bridge, prints the message in-game, and acknowledges.
- The panel shows per-server delivery status — queued → sent → confirmed.
Only servers with a bridge token can receive broadcasts; the rest are shown disabled with a hint.
servercast.view— see the page and historyservercast.send— send broadcasts
The game-server plugin must handle a command of the form broadcast:<text> by
printing <text> to in-game chat. The official HybridCore bridge plugins do
this out of the box.