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ServerCast

Send a message from the HybridCore panel to your game servers — one, several, or all at once — and watch it get delivered in-game. It works with every game through the bridge, because the delivery is a normalised broadcast: command that each server plugin translates into its own in-game chat.

How it works

  1. In Admin → Servers, compose a message and choose the target servers.
  2. ServerCast queues a broadcast:<message> bridge command for each server.
  3. The plugin polls the bridge, prints the message in-game, and acknowledges.
  4. The panel shows per-server delivery status — queued → sent → confirmed.

Only servers with a bridge token can receive broadcasts; the rest are shown disabled with a hint.

Permissions

  • servercast.view — see the page and history
  • servercast.send — send broadcasts

Plugin support

The game-server plugin must handle a command of the form broadcast:<text> by printing <text> to in-game chat. The official HybridCore bridge plugins do this out of the box.

About

end a message from the panel to your game servers — pick one, several, or all at once — and see it delivered in-game. Works with every game through the bridge.

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