A minimal animation demo using SDL3 written in C++17 β built using standard lifecycle callbacks (SDL_AppInit, SDL_AppIterate, etc.).
- C++17 compatible compiler (e.g.,
g++) - SDL3 installed on your system
Tested on Fedora Linux 42 using system-installed SDL3.
Just compile it directly (no Make or CMake required):
g++ -std=c++17 -g -o bouncing_ball main.cxx -lSDL3