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v2.1.2

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@I5UCC I5UCC released this 20 Jun 15:36
· 13 commits to main since this release
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v2.1.2 Changelog

  • Fix a dependency issue that caused model downloads to fail for new installs.

v2.1.1 Changelog

  • Show changelog before updating
    grafik

v2.1.0 Changelog

  • feature request: new mode always_once,
    • essentially works just like realtime but without interim results.
    • or once but without requiring the press of a button.

Note

If the install fails or doesn't show up over the auto updater, please run force_update.bat as admin in the src folder of your install.
If you are updating from <v2.0.0, please reinstall the program.

All Changelogs >=v1.0

Full Changelog: v2.0.4...v2.1.1


Requirements

With default settings, this program has following requirements:

  • .NET 4.8.1 (Should be preinstalled on Windows 10 and up)
  • Visual C++ 2015-2022 Redistributable (x64)
  • SteamVR (IF ran in VR, no Oculus/Meta support as of now.)
  • Inference on GPU (Recommended):
    • CUDA enabled GPU (NVIDIA ONLY), otherwise it will fall back to using CPU.
    • ~11gb of available space for installation, ~6GB of space used after successful installation and loading models.
    • ~1GB of available RAM.
    • ~320MB of available VRAM.
  • Inference on CPU:
    • ~4gb of available space for installation, ~2GB of space used after successful installation and loading models.
    • ~400MB of available RAM.

Note

Depending on settings changed in the program those requirements can change exponentially:
VRAM usages per Model: (int8 Precision. English models only)
~200MB with tiny.en
~220MB with base.en
~320MB with distil-small.en
~380MB with small.en
~580MB with distil-medium.en
~900MB with medium.en
~900MB with distil-large-v2
~1.6GB with large-v2


Installing and Updating TextboxSTT