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Carrier Layout
ICodeMaster edited this page Aug 3, 2016
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1 revision
All carrier components are in this zip.
Still needed to be made: -Diffuse Texture -Specular Texture -Weapon Sections & Textures
Included: -All Carrier hangar meshes -Everything needed to be functional -Extra information below incase of errors
The mesh shape in each mesh file - .GFX file
bow: bow_HShape mid1: mid1_HShape mid2: mid2_HShape stern: stern_HShape
These are the locator names for section templates - supercarrier.txt
Bow - hangar_01: hangar_01 hangar_02: hangar_02
Mid1 - hangar_01: hangar_01 hangar_02: hangar_02 hangar_03: hangar_03 hangar_04: hangar_04
Mid2 - hangar_01: hangar_01
Stern - hangar_01: hangar_01