Language metadata for Minecraft.
Metadata is stored in a languages.json file and includes native and English names for each language and region.
It uses pycountry to provide English names for languages and regions. The data is manually cleaned and standardized.
The project is set up to automatically update the languages.json file and commit changes, if there are any, daily.
If you notice incorrect data in the english.name, english.region or note fields, please create an issue or pull request.
If you change english.name or english.region add "override_region": true/"override_name": true to the language entry in languages.json to indicate that the name or region has been overridden.
Available in requirements.txt
This project has multiple licenses. See LICENSE.md for more information.