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Integrated Streamline in preparation for potential future features
Algorithm
AMD FSR now supports Linux
Platform
Added Minecraft 26.2 Fabric and NeoForge support; only the OpenGL backend is supported, and all features are automatically disabled on the Vulkan backend
Added Sodium 0.8.x compatibility for Minecraft 1.21.1
🔧 Improved
Config UI
Improved the UI
Rendering
Avoid redundant OpenGL/Vulkan interop resource rebuilds when the resolution is unchanged
Localization
Improved Japanese translation
🐛 Fixed
Shader Interface
Fixed Super Resolution entering an invalid state after Iris shader reloads
Fixed PostChain not working correctly in shader compatibility mode
Fixed shader pack compatibility with R11G11B10F texture formats
Algorithm
Fixed DLSS initialization crashes on some HotSpot JVMs
Fixed HighPerformance interop mode deadlocks during startup or window resizing
Rendering
Fixed OpenGL/Vulkan interop crashes on Linux with NVIDIA GPUs
Fixed multiple resource leaks in the shader interface and super resolution backends
Fixed entity rendering offsets on Minecraft 26.1.2 and earlier
Platform
Fixed crashes when used with the Fabric port of AcceleratedRendering