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Shaderpack Interface documentation

187J3X1-114514 edited this page Feb 19, 2026 · 4 revisions

About

Almost all temporal upsampling algorithms require motion vector input and a jittered color buffer, but these are difficult to implement in Minecraft. Therefore, we provide an interface for Shaderpack to provide these.

We have reserved a schema_version field for the interface, which is used to specify the version of the interface configuration file. Generally, we will not easily remove compatibility with older interface versions, but if it is necessary to remove it, we will notify you in advance.

Different versions of interface standards

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