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Shaderpack Interface documentation

187J3X1-114514 edited this page Feb 21, 2026 · 4 revisions

About

Almost all temporal upsampling algorithms require motion vector input and a jittered color buffer, but these are difficult to implement in Minecraft. Therefore, we provide an interface for Shaderpack to provide these.

We have reserved a schema_version field for the interface, which is used to specify the version of the interface configuration file.

Different versions of interface standards

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