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Fix half-replaced animations + clearer error messages (v2.5.8)
- plugin: scan AnimationContent alongside AnimationId. Roblox's runtime
reads whichever is set, so patching only AnimationId left
AnimationContent pointing at the original and the character played
the un-spoofed animation. The daemon patcher already handles Content
values -- just needed the scanner to capture the property.
- messages: auto-triage when a whole job fails, replace "successfully
resolved metadata for 0 assets" with a real warning, differentiate
"blocked by Roblox" from "private", humanize "error decoding
response body", fix the "a Animation" grammar, and make the
"auto-replacement queued" line honest about needing the plugin
loaded in Studio.
- plugin version bumped to 2.5.8 to match app.