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Minted 0.52.0

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@IYanel-DEV IYanel-DEV released this 24 Sep 02:34
· 36 commits to main since this release

Minted 0.52.0 - the GUI-first economy for Minecraft 1.8 - 1.26, in one jar.

New in this release

VIP shops - mark players as VIP with /minted vip add|remove|list, from the
dashboard's VIP page, or with the minted.vip permission (LuckPerms and
friends). A VIP who owns a player shop automatically gets a /<username>
command that opens their shop for anyone who types it - it appears with the
shop, follows renames, and disappears when the shop or the VIP goes. (0.47.0, 0.48.0)

VaultUnlocked support - Minted registers on the vault2 economy API served
by VaultUnlocked, next to the classic Vault provider. Optional, guarded, and
never bundled. (0.49.0)

Custom items - ItemsAdder, Nexo and Oraxen items keep their own identity in
shops, /sell and the marketplace, so a custom "Ruby Sword" never merges with,
pays out as, or matches an ordinary diamond sword. Auto-detected, zero
dependencies. (0.50.0)

Multi-server networks - point every server at the same MySQL database and
enable multi-server: balances are written as atomic deltas (two servers can
never overwrite or double-spend each other), players are re-read from the
database on join, and an optional dependency-free Redis channel announces
changes instantly. (0.51.0)

Documentation - README rebuilt with a quick start, command and permission
tables and a compatibility matrix, plus a startup summary line in the log.
(0.52.0)

Also included: player-shop frame and item-variant repair. (0.46.x)

Requirements

  • Minecraft 1.8 - 1.26, Spigot or Paper - one jar for every version
  • SQLite works out of the box; MySQL/MariaDB for networks
  • Everything else is optional and degrades cleanly when absent: Vault,
    VaultUnlocked, PlaceholderAPI, EssentialsX, ProtocolLib, ViaVersion, Redis,
    ItemsAdder, Nexo, Oraxen