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0.1.3

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@IainFielding IainFielding released this 10 Oct 14:33
· 23 commits to main since this release
01c0dc4

Roll requests

  • Blind GM Roll. A third Roll Visibility, beside Public and Private GM Roll: only the GM sees the results,
    for a roll such as Perception, Insight or Stealth whose result the player shouldn't know.
  • A public roll with its DC shown starts shown. In a Standard Roll with Show DC to Players ticked, players
    see who passed straight away, as they could already work it out. The GM can still hide it.
  • Team vs Team tells close averages apart. Each team's average is rounded down to one decimal place rather than
    to a whole number, so 12.6 beats 12.3 instead of tying.
  • Picking who prays keeps who rolls. Choosing Divine Intervention's one character no longer unticks everyone
    else in the other kinds of roll.
  • The Standard Roll summary counts only rolls made against a DC. Where only some of a choice of rolls have a DC,
    a roll made without one is no longer counted as a failure in "X of Y succeeded".

Hero Cards

  • Plain buttons on rolls. The Hero Card and Use Indomitable buttons on a roll in chat and on a request
    card are styled as D&D 5e's own buttons are, in its light and dark themes, without their purple and teal borders.