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Configuration

IceVallish edited this page Feb 6, 2026 · 7 revisions

6.0.0

Returned back to yml files, to store comments inside files

config: v4

# Behavior: "strict" - Force requires client-side mod or "vanilla" allow also non-mod clients
behavior: strict

# Integrity Mode: "signed" or "dev" - allow unsigned mods (if you are building own client/server fork)
integrity-mode: signed

# Whitelist mode: true = only allowed mods (inside whitelisted.yml), false = allowed by default
whitelist: false

# Allow Bedrock players
allow-bedrock-players: false

# Player Database: Store and track player mod history (requires playerdb to be enabled)
playerdb-enabled: false

# Mod List Toggles: Enable/disable each mod list without losing configuration
mods-required-enabled: true
mods-blacklisted-enabled: true
mods-whitelisted-enabled: true

# Kick Messages - customize as needed (use {mod} for mod name)
messages:
  kick: "You are using a blacklisted mod: {mod}. Please remove it to join this server."
  no-handshake: "To connect to this server please download 'Hand-shaker' mod."
  missing-whitelist: "You are missing required mods: {mod}. Please install them to join this server."
  invalid-signature: "Invalid client signature. Please use the official HandShaker client mod."

  ban: "You have been banned for using a blacklisted mod: {mod}."
  bedrock: "Bedrock players are not allowed on this server."
  # custom messages for actions can be added here
  test_action: "Hi, {player}! You are using {mod}! Thanks for using it!"
actions:
#System actions (Uses hardcoded functions, not recomended to copy these)
  kick:
    commands:
      - "kick {player} {messages.kick}"

  ban:
    commands:
      - "ban {player} {messages.ban}"
    log: true
    
  log:
    missing: "{player} tried to join but missing required mod/mods: {mod}"
    blacklisted: "{player} tried to join with blacklisted mod/mods: {mod}"

#Examples of custom actions

  test_action:
    commands:
      - "msg {player} {messages.test_action}"
      - "give {player} minecraft:diamond 1"
      - "say Say Hello to {player}, who is using {mod}!"

  watchdog:
    commands:
      - "ac increase_alert_level {player} 1000"
required:
  hand-shaker: none
ignored:
  - fabric-api
  - fabric-loader
blacklisted:
  xray: ban
  forge: kick
  sus_mod: watchdog
whitelisted:
  sodium: none

5.0.0

Integrity:

  • Signed - Accepts only-signed handshaker copies, preventing using modified handshaker mod.

  • Dev - Accepts non-signed copy's, Only for personal use or self signed copies (Could be potentially dangerous)

Behavior:

  • Strict - Kick clients with blacklisted mods + Kick non Hand-shaker mod clients.
  • Vanilla - Kick clients with blacklisted mods but ignoring non Hand-shaker mod clients (Could be dangerous if clients spoofs clients)

allow_bedrock_players: (5.2.0+)

  • true - Allows GeyserMC/Floodgate players to join
  • false - (Default)

Default Mode:

  • allowed - Unlisted mods are permitted (permissive)
  • blacklisted - Unlisted mods will cause kick (restrictive)

Per-mod configuration

    "mod_example": {
      "mode": "BLACKLISTED",
      "action": "Ban"

mode:

  • required - Mod must be present to join the server
  • allowed - Mod is permitted but not required
  • blacklisted - Mod will cause kick if detected

action:

  • kick
  • ban

Example of default hand-shaker.json for servers:

{
  "config": "v3",
  "Integrity": "Signed",
  "Behavior": "Strict",
  "allow_bedrock_players": false,
  "Invalid signature kick message": "Invalid client signature. Please use the official client.",
  "Kick Message": "You are using a blacklisted mod: {mod}. Please remove it to join this server.",
  "Missing mod message": "To connect to this server please download \u0027Hand-shaker\u0027 mod.",
  "Missing required mod message": "You are missing required mods: {mod}. Please install them to join this server.",
  "Default Mode": "allowed",
  "Ignored Mods": [
    "fabric-api"
  ],
  "Mods": {
    "hand-shaker": {
      "mode": "REQUIRED",
      "action": "kick"
    },
    "xraymod": {
      "mode": "BLACKLISTED",
      "action": "kick"
    },
    "testmod": {
      "mode": "BLACKLISTED",
      "action": "kick"
    },
    "forge": {
      "mode": "BLACKLISTED",
      "action": "kick"
    }
  }
}

Configs (4.X)

Example of default config.yml for Paper server:

config: v2 #DO NOT CHANGE!!!

Kick Message: "You are using a blacklisted mod: {mod}. Please remove it to join this server."
Missing required mod message: "You are missing required mods: {mod}. Please install them to join this server."
Missing mod message: "To connect to this server please download 'Hand-shaker' mod."
Invalid signature kick message: "Invalid client signature. Please use the official client."

Behavior: Strict

#"Strict" - Kick clients with blacklisted mods + Kick non Hand-shaker mod clients
#"Vanilla" - Kick clients with blacklisted mods but ignoring non Hand-shaker mod clients (Could be dangerous if clients spoofs clients)

Integrity: Signed

#"Signed" - Accepts only-signed handshaker copies, preventing using modified handshaker mod
#"Dev" - Accepts non-signed copys, Only for personal use or self signed copies (Could be potentially dangerous)

#Per-mod configuration system:
#"required" - Mod must be present to join the server
#"allowed" - Mod is permitted but not required
#"blacklisted" - Mod will cause kick if detected
#Mods not in the list will be treated based on Default Mode setting

Default Mode: allowed

#"allowed" - Unlisted mods are permitted (permissive)
#"blacklisted" - Unlisted mods will cause kick (restrictive)

Mods:
  hand-shaker: required
  xraymod: blacklisted
  testmod: blacklisted
  forge: blacklisted

Example of default hand-shaker.json for Fabric server:

{
  "config": "v2",
  "integrity": "SIGNED",
  "behavior": "STRICT",
  "invalid_signature_kick_message": "Invalid client signature. Please use the official client.",
  "kick_message": "You are using a blacklisted mod: {mod}. Please remove it to join this server.",
  "missing_mod_message": "To connect to this server please download 'Hand-shaker' mod.",
  "missing_whitelist_mod_message": "You are missing required mods: {mod}. Please install them to join this server.",
  "default_mode": "ALLOWED",
  "mods": {
    "hand-shaker": "REQUIRED",
    "xraymod": "BLACKLISTED",
    "testmod": "BLACKLISTED",
    "forge": "BLACKLISTED"
  }
}

Legacy Configs

3.0.0

Example of default config.yml for Paper server:

Behavior: Strict

#"Strict" - Kick clients with blacklisted mods + Kick non Hand-shaker mod clients
#"Vanilla" - Kick clients with blacklisted mods but ignoring non Hand-shaker mod clients (Could be dangerous if clients spoofs clients)

Integrity: Signed

#"Signed" - Accepts only-signed handshaker copies, preventing using modified handshaker mod
#"Dev" - Accepts non-signed copy's, Only for personal use or self signed copies (Could be potentially dangerous)

Operation Mode: blacklist

#"blacklist" - Blocks join requests with blacklisted mods
#"whitelist" - Accepts ONLY allowed mods, any non-whitelisted mod will cause kick. Set only after running /handshake whitelist_update to whitelist all mods from current client instance, otherwise you newer could join unless manually setting Operation Mode: blacklist

Kick Message: "You are using a blacklisted mod: {mod}. Please remove it to join this server."

Missing mod message: "To connect to this server please download 'Hand-shaker' mod."

whitelisted Mods:
- handshaker
Blacklisted Mods:
- xraymod
- testmod
- forge

Example of default hand-shaker.json for Fabric server:

{ "integrity": "SIGNED",
  "operation_mode: "BLACKLIST",
  "behavior": "STRICT",
  "kick_message": "You are using a blacklisted mod: {mod}. Please remove it to join this server.",
  "missing_mod_message": "To connect to this server please download \u0027Hand-shaker\u0027 mod.",
  "blacklisted_mods": [],
  "whitelisted_mods": []
}
  • {mod} in Kick Message will be replaced with the actual mod(s) found.

2.0.0

Example of default config.yml for Paper server:

Behavior: Strict

#"Strict" - Kick clients with blacklisted mods + Kick non Hand-shaker mod clients
#"Vanilla" - Kick clients with blacklisted mods but ignoring non Hand-shaker mod clients (Could be dangerous if clients spoofs clients)

Kick Message: "You are using a blacklisted mod: {mod}. Please remove it to join this server."

Missing mod message: "To connect to this server please download 'Hand-shaker' mod."

Blacklisted Mods:
- xraymod
- testmod
- forge

Example of default hand-shaker.json for Fabric server:

{ "behavior": "STRICT",
  "kick_message": "You are using a blacklisted mod: {mod}. Please remove it to join this server.",
  "missing_mod_message": "To connect to this server please download \u0027Hand-shaker\u0027 mod.",
  "blacklisted_mods": []
}

1.0.0

Example of default config.yml for Paper server:

kick mode: Fabric

#"All" - Kick clients with blacklisted mods + Kick non Hand-shaker mod clients
#"Fabric" - Kick clients with blacklisted mods but ignoring non Hand-shaker mod clients (Could be dangerous if clients spoofs clients)

Kick Message: "You are using a blacklisted mod: {mod}. Please remove it to join this server."

Missing mod message: "To connect to this server please download 'Hand-shaker' mod."

Blacklisted Mods:
- xraymod
- testmod
- forge

Example of default hand-shaker.json for Fabric server:

{ "kick mode": "Fabric",
  "kick_message": "You are using a blacklisted mod: {mod}. Please remove it to join this server.",
  "missing_mod_message": "To connect to this server please download \u0027Hand-shaker\u0027 mod.",
  "blacklisted_mods": []
}

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