v1.0.0 Alpha 1
Pre-release
Pre-release
Flux Alpha 1
Finally the first alpha for Flux, kinda a big milestone.
What's in here?
- Drag n dropping models into the viewport
- OpenGL rendering
- Explorer file management (you can add models, scripts, and folders and you can delete them too)
- Object transformation
- Shared pointer optimization
Shared pointer optimization is where, if you make 2 exact duplicate models, they share the same memory space but rendered somewhere else. This saves a lot on ram for performance games that can use duplicate models (This might not be as useful, I don't know.)