Release 1.2.0
This update has a few minor quality-of-life changes which didn't make it into the initial release. You will need to update the Blender addon to see some of them, but nothing should break if you don't.
General
- Automatic enchantment glint shader
- Wrote official "specification" for replay files (doc/ReplayFormat.md)
- Certain materials (water, stained glass, etc) now use a "blended" alpha mode rather than "dithered"
Minecraft
- Player skins now export properly
- Options to selectively disable exporting blocks, block updates, and entities
- Optimized block tessellator when it comes to blocks with multiple materials
- Added "saving to disk" stage label to export screen
Blender
- Warning when attempting to import a replay version greater than what the addon supports