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v1.0.0 — 24 Deterministic Three.js Skills

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@FreekHeijting FreekHeijting released this 20 Mar 21:48
· 5 commits to master since this release

Three.js Claude Skill Package v1.0.0

24 deterministic skills for Three.js 3D web development with Claude Code.

Skills (24 total)

Category Count Skills
Core 4 scene-graph, renderer, math, raycaster
Syntax 5 geometries, materials, shaders, loaders, controls
Implementation 10 lighting, shadows, animation, post-processing, physics, react-three-fiber, drei, webgpu, ifc-viewer, audio, xr
Errors 2 performance, rendering
Agents 2 scene-builder, model-optimizer

Quality

  • 24/24 skills pass all validation checks
  • Average 338 lines per SKILL.md (all under 500)
  • 96 reference files (methods, examples, anti-patterns)
  • 27,627 words of research documentation
  • 220+ anti-patterns documented
  • Zero hedging words — deterministic ALWAYS/NEVER language
  • English-only, ES module imports, Three.js r160+

Technology Coverage

Three.js r160+, React Three Fiber 8.x, Drei, WebGPU/TSL, cannon-es, Rapier, WebXR VR/AR, IFC/BIM, 3D Audio

Methodology

Built with the 7-phase research-first methodology in a single session: landscape mapping → 27,627 words research → 24 atomic skills → 8 parallel batches → validation → publication.