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0.5.2

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@markoostveen markoostveen released this 18 Aug 13:40
· 16 commits to main since this release

0.5.2 - 2025-07-03

Added

  • Parallelization of models running in the ModelManager, greatly improving load distribution.

Changed

  • Some visualization log messages are now set to Debug level instead of Info level.
  • Updated the Internal CPU load balancer to keep threads alive for ModelContainer.Update() and scale threadcount up or down base on the workload for Models running on the ModelManager.
    • For ModelContainer.Update this results in no studdering in visualisation when rendering takes time.
    • For ModelManager this results in lower overall CPU utilization, for equivalent simulation speed.

Fixed

  • Fix no constructor existing for Texture to load an image file in C#.
  • Fix font size not being correctly calculated.