v0.10.7
- Added "Steering" option to Geometric Sections, which applies roll after pitch/yaw (so roll doesn't affect layout). This is on by default, so it may need to be toggled off if it breaks your geometric sections
- Upgraded project to Unity 6.2 (should ideally have no effect except improved stability, please report any bugs)
Installation Guide
Get KexEdit installed and running on your system.
Download
Download the latest version:
- itch.io - Primary download, optional itch.io app for automatic updates
- GitHub Releases - Alternative with version history
Installation
Windows
- Download
kexedit-windows.zip - Extract to a folder
- Run
KexEdit.exe
Linux
- Download
kexedit-linux.zip - Extract to a folder
- Make executable:
chmod +x KexEdit.x86_64 - Run
./KexEdit.x86_64
macOS (Apple Silicon only)
- Download
kexedit-macos.zip - Extract the archive
- Remove quarantine attribute:
Tip: Drag the .app file into Terminal to auto-fill the path
xattr -d com.apple.quarantine /path/to/KexEdit.app
- Run
KexEdit.app
Note: Apple Silicon only. Intel Macs not supported.
System Requirements
- Graphics: Modern GPU with compute shader support
- Storage: 100MB available space
- OS: Windows 11, macOS 12+ (Apple Silicon), or Ubuntu 22.04+
First Launch
Three main areas:
- Node Graph (left) - Build track layout
- Game View (center) - 3D preview
- Timeline (bottom) - Animate properties
Next Steps
- Basic Workflow - Essential building process
- Video Introduction - Feature overview
- Join Discord - Community help
Troubleshooting
App won't start on macOS: Remove quarantine attribute (step 3 above)
For help, visit Discord or GitHub Issues.