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v0.10.7

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@IndividualKex IndividualKex released this 20 Aug 03:28
· 60 commits to main since this release
  • Added "Steering" option to Geometric Sections, which applies roll after pitch/yaw (so roll doesn't affect layout). This is on by default, so it may need to be toggled off if it breaks your geometric sections
  • Upgraded project to Unity 6.2 (should ideally have no effect except improved stability, please report any bugs)

Installation Guide

Get KexEdit installed and running on your system.

Download

Download the latest version:

Installation

Windows

  1. Download kexedit-windows.zip
  2. Extract to a folder
  3. Run KexEdit.exe

Linux

  1. Download kexedit-linux.zip
  2. Extract to a folder
  3. Make executable: chmod +x KexEdit.x86_64
  4. Run ./KexEdit.x86_64

macOS (Apple Silicon only)

  1. Download kexedit-macos.zip
  2. Extract the archive
  3. Remove quarantine attribute:
    xattr -d com.apple.quarantine /path/to/KexEdit.app
    Tip: Drag the .app file into Terminal to auto-fill the path
  4. Run KexEdit.app

Note: Apple Silicon only. Intel Macs not supported.

System Requirements

  • Graphics: Modern GPU with compute shader support
  • Storage: 100MB available space
  • OS: Windows 11, macOS 12+ (Apple Silicon), or Ubuntu 22.04+

First Launch

Three main areas:

  1. Node Graph (left) - Build track layout
  2. Game View (center) - 3D preview
  3. Timeline (bottom) - Animate properties

Next Steps

Troubleshooting

App won't start on macOS: Remove quarantine attribute (step 3 above)

For help, visit Discord or GitHub Issues.