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Releases: InfernuxEngine/infernux_linux
Release list
v0.2.12
0.2.10 — Infernux 0.4.3
- Rebuild against the final asset-error handling changes.
0.2.9 — Infernux 0.4.3
- Rebuild the complete Player payload against the final 0.4.3 engine source, including asset import-failure publication.
- Keep the engine requirement >=0.4.3.
0.2.8 — Infernux 0.4.3
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Rebuild the complete Linux Player payload with Infernux 0.4.3.
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Include current asset catalogs, startup preparation, UI batching and animation fixes.
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Keep the package engine requirement >=0.4.3; native payloads require the exact engine release.
-
Derive the runtime version from the package/engine identity instead of hard-coding a previous release.
0.2.6 — Infernux 0.4.2 revision 2
- Publish the exporter and precompiled Player payload built with Infernux 0.4.2-v2.
- Preserve the exact engine-release check for precompiled runtimes.
- Keep the package engine requirement >=0.4.2.
- Publish new immutable artifacts; earlier package releases remain unchanged.
v0.2.11
Precompiled linux Players for Infernux 0.4.3 hotfix 2 (0.4.3-v2).
- Include native grapheme layouts and batched character geometry.
- Advance scaled and unscaled Player clocks correctly.
- Carry the engine and utf8proc redistribution notices.
Use this payload with the matching 0.4.3-v2 engine installation.
Use this Player payload with the matching Infernux 0.4.3-v2 hotfix wheel.
v0.2.10
0.2.10 — Infernux 0.4.3
- Rebuild against the final asset-error handling changes.
0.2.9 — Infernux 0.4.3
- Rebuild the complete Player payload against the final 0.4.3 engine source, including asset import-failure publication.
- Keep the engine requirement >=0.4.3.
0.2.8 — Infernux 0.4.3
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Rebuild the complete Linux Player payload with Infernux 0.4.3.
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Include current asset catalogs, startup preparation, UI batching and animation fixes.
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Keep the package engine requirement >=0.4.3; native payloads require the exact engine release.
-
Derive the runtime version from the package/engine identity instead of hard-coding a previous release.
0.2.6 — Infernux 0.4.2 revision 2
- Publish the exporter and precompiled Player payload built with Infernux 0.4.2-v2.
- Preserve the exact engine-release check for precompiled runtimes.
- Keep the package engine requirement >=0.4.2.
- Publish new immutable artifacts; earlier package releases remain unchanged.
v0.2.9
0.2.9 — Infernux 0.4.3
- Rebuild the complete Player payload against the final 0.4.3 engine source, including asset import-failure publication.
- Keep the engine requirement >=0.4.3.
0.2.8 — Infernux 0.4.3
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Rebuild the complete Linux Player payload with Infernux 0.4.3.
-
Include current asset catalogs, startup preparation, UI batching and animation fixes.
-
Keep the package engine requirement >=0.4.3; native payloads require the exact engine release.
-
Derive the runtime version from the package/engine identity instead of hard-coding a previous release.
0.2.6 — Infernux 0.4.2 revision 2
- Publish the exporter and precompiled Player payload built with Infernux 0.4.2-v2.
- Preserve the exact engine-release check for precompiled runtimes.
- Keep the package engine requirement >=0.4.2.
- Publish new immutable artifacts; earlier package releases remain unchanged.
v0.2.8
0.2.8 — Infernux 0.4.3
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Rebuild the complete Linux Player payload with Infernux 0.4.3.
-
Include current asset catalogs, startup preparation, UI batching and animation fixes.
-
Keep the package engine requirement >=0.4.3; native payloads require the exact engine release.
-
Derive the runtime version from the package/engine identity instead of hard-coding a previous release.
0.2.6 — Infernux 0.4.2 revision 2
- Publish the exporter and precompiled Player payload built with Infernux 0.4.2-v2.
- Preserve the exact engine-release check for precompiled runtimes.
- Keep the package engine requirement >=0.4.2.
- Publish new immutable artifacts; earlier package releases remain unchanged.
v0.2.6
0.2.6 — Infernux 0.4.2 revision 2
- Publish the exporter and precompiled Player payload built with Infernux 0.4.2-v2.
- Preserve the exact engine-release check for precompiled runtimes.
- Keep the package engine requirement >=0.4.2.
- Publish new immutable artifacts; earlier package releases remain unchanged.
v0.2.5
0.2.5 — Infernux 0.4.2
- Publish the exporter and matching precompiled Player payload for Infernux 0.4.2.
- Include the current portable assets, scene lifecycle, physics, rendering and compute fixes.
- Declare Infernux >=0.4.2 compatibility; this publication includes the Player payload built with Infernux 0.4.2.
0.2.1 — Infernux 0.4.1
- Publish the current exporter and precompiled Player payload for Infernux 0.4.1.
- Include the 041 scene, asset, UI, compute, input and lifecycle fixes from the pinned engine sources.
- Require Infernux 0.4.1 so old native payloads cannot be installed into the new engine.
Infernux Linux Platform 0.2.0
Official platform package for Infernux ==0.4.0.
- Ships the CMake-precompiled native Player, CPython runtime and optional parallel module in the plugin.
- Removes source checkout, CMake and engine compilation from ordinary game export.
- Registers linux-x64 and its platform build integration.
- Includes English and Simplified Chinese documentation with a build workflow illustration.
- Ships an installable InxPackage and the engine's compatible-release manifest.
Requirements
Infernux 0.4.0 for Linux x64 with Python 3.13. This plugin owns the matching precompiled Player payload. Running the game requires a working Vulkan driver and the platform libraries required by the engine.
Download the .inxpkg asset to install the plugin. The automatic source archives are for plugin development. See the README for setup, output and troubleshooting details.
v0.2.1
0.2.1 — Infernux 0.4.1
- Publish the current exporter and precompiled Player payload for Infernux 0.4.1.
- Include the 041 scene, asset, UI, compute, input and lifecycle fixes from the pinned engine sources.
- Require Infernux 0.4.1 so old native payloads cannot be installed into the new engine.
Infernux Linux Platform 0.2.0
Official platform package for Infernux ==0.4.0.
- Ships the CMake-precompiled native Player, CPython runtime and optional parallel module in the plugin.
- Removes source checkout, CMake and engine compilation from ordinary game export.
- Registers linux-x64 and its platform build integration.
- Includes English and Simplified Chinese documentation with a build workflow illustration.
- Ships an installable InxPackage and the engine's compatible-release manifest.
Requirements
Infernux 0.4.0 for Linux x64 with Python 3.13. This plugin owns the matching precompiled Player payload. Running the game requires a working Vulkan driver and the platform libraries required by the engine.
Download the .inxpkg asset to install the plugin. The automatic source archives are for plugin development. See the README for setup, output and troubleshooting details.
v0.2.0
Infernux Linux Platform 0.2.0
Official platform package for Infernux ==0.4.0.
- Ships the CMake-precompiled native Player, CPython runtime and optional parallel module in the plugin.
- Removes source checkout, CMake and engine compilation from ordinary game export.
- Registers linux-x64 and its platform build integration.
- Includes English and Simplified Chinese documentation with a build workflow illustration.
- Ships an installable InxPackage and the engine's compatible-release manifest.
Requirements
Infernux 0.4.0 for Linux x64 with Python 3.13. This plugin owns the matching precompiled Player payload. Running the game requires a working Vulkan driver and the platform libraries required by the engine.
Download the .inxpkg asset to install the plugin. The automatic source archives are for plugin development. See the README for setup, output and troubleshooting details.
v0.1.0
Infernux Linux Platform 0.1.0
Official platform package for Infernux >=0.4.0,<0.5.
- Registers linux-x64 and its platform build integration.
- Includes English and Simplified Chinese documentation with a build workflow illustration.
- Ships an installable InxPackage and the engine's compatible-release manifest.
Requirements
A Linux x64 installation of Infernux 0.4.0 with its native Player and Python 3.13 runtime pack. Running the game requires a working Vulkan driver and the platform libraries required by the engine.
Download the .inxpkg asset to install the plugin. The automatic source archives are for plugin development. See the README for setup, output and troubleshooting details.