- Fix source masks using EdiSession instead of clipboard
- Fix bug with spaces in suggestions
- Fix schematic list box loading schematics with spaces in path
- Improve //thru (and navwand) in some cases
- Fix error when /up was used below the world
- Fix /up -f using glass anyway.
- Fix suggestions for quoted strings
- Improve suggestions for mask intersections
- Fix setting biomes in unloaded chunks
- BlockStateHolder now extends Pattern (API enhancement)
- Skip invalid blocks when schematic versions are mismatched
- Add -e/-b/-m flags to stack and move, just as copy/paste have
- Fix //center for selections with even-sized height
- (Fabric) Fix setting tile entities
- (Forge) Update to latest Forge builds (28.0.45+ required!)
- (Fabric/Forge Single-player) Fix wrong blocks being used when switching
between worlds generated at different times/with different mods
- Improve //naturalize over large areas
- Fixed //restore with 1.14 worlds
- Added item brush support to WorldEdit for Bukkit (Formerly just Forge)
- Create an internal state ID mapping for performance
- Improve rotation for some blocks
- Added .self permission node to undo/redo to only allow undoing and redoing own history
- Improve sponge schematic implementation
- Re-add the delchunks command
- Added 1.14 blocks, items, tags, etc to the API (Remains compatible with 1.13)
- Made the navigation and selection wands normal tools that can be rebound per-user with //selwand and //navwand
- Added //wand -n to get the navigation wand
- Improved movement of paintings
- Allow command suggestions for selectors
- Allow block replacer to work with tile entities
- Fixed pasting leashed entities
- Fixed setting player heads with names
- Added a mask flag to //count
- Setup pagination for //distr
- Fixed an entity-related error being caused by plugins improperly using Spigot
- Fixed gravity brush
- Modify chunk batching for performance
- Further legacy schematic loading improvements