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v1.0
01-February-2024: v1.0
Changes made:
- Updated to OXCE v7.11
- Added Terrain Pack terrains, originally made by Hobbes & collaborators
- Added MJOLNIR Mark V[B] Armor with shielding, exclusively for SPARTAN-IIIs; sprites by efrenespartano, Hans Woofington and Kretus
- Added UNSC Surface Base, by b1ackwolf & efrenespartano
- Added new Covenant units, active camo script by Filip-H:
- Sangheili: Stealth, SpecOps, Shipmaster, Fleetmaster
- Added Covenant Weapons, by Kretus
- Type-51 Needle Rifle
- Added M12 Warthog as 2x2 armor, with built-in M41 Chaingun
- Replaced vanilla Alien Base with Covenant Spire map after a successful infiltration
- Decreased TU cost of M7 SMG to increase the rate of fire
- Reduced cost of Target Locator from 5 million to 1 million
- Nerfed Needler damage (was 35, now 30), increased TU costs
- Rebalanced Grunts, Elites and Jackals stats (reduced reactions, health in regular units, buffed stats on Ultras and Zealots)
- Increased hitAnimation speed on Plasma Rifle and Plasma Repeater
- Added custom ranks for all UNSC units
- Solved issues with several Covenant maps
- New cursor sprites, Halo Wars style
- Battle Rifle now behaves like a shotgun and consumes 3 bullets per shot, updated sound effects
- Recolored Base Sprites to green, added Medikits and Armor Abilities to starting base
- Disabled hiring of Scientists and Engineers
- Increased height of the alienDeployments to avoid crashes with Ship Gravlift mapBlock, reported by Generic_Scout
- Increased damage done to shields on SRS-99 Sniper Rifle from 100% to 250%
- Reduced M7 SMG effective range, reduced TU cost, increased close-quarters accuracy; suggested by Generic_Scout
- Reduced accuracy dropoff of M247H Machine Gun from 20 to 2, increased damage by 70, by Kretus; suggested by Generic_Scout
- Increased Energy Sword damage to shields from 200% to 300%
- Added new explosion animations to UNSC and Covenant Artillery & Grenades
- Fixed droppods and gravlift tile issues, reported by Rclipse
- Minor bugfixing