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Releases: IornMan1213/NO-B52
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B-52J Stratofortress 0.4.1
Pre-release. Real landing-gear wells: the gear no longer clips through the skin when it retracts.
Install: extract into Nuclear Option/BepInEx/plugins/ (you get B-52J_Stratofortress/ with the .nobp and B52Systems.dll). Delete the old B-52J Stratofortress_0.4.0.nobp first, or the game loads both. Needs BepInEx 5 and Blueprinter 2.0.1+. Heavy Aircraft Hangar is strongly recommended, since the B-52 doesn't fit stock hangars.
What's new in 0.4.1
- Main gear wells:
- Each of the four trucks folds into its own well cut into the lower fuselage.
- Each door is the piece of skin cut out of the hull, so it closes flush in the aircraft's paint (liveries included).
- The doors hang open beside the trucks while the gear is down, as on the real B-52H.
- Wingtip gear (outriggers):
- Each outrigger now stows inside the outer wing. The wheel turns flat as it retracts, so it fits in the wing.
- It folds up through a slot in the underside of the wing.
- A door fixed to the leg folds up with it, and a second door covers the wheel.
- The tyre is the real 32x8.8 size.
- Model fixes: the dents behind the cockpit (inside-out faces) are gone, and the cockpit layout now matches the real B-52's panel and throttle quadrant.
See MODLOG.md for details.
Licence and credits: the B-52 airframe model and its exterior textures are a modified version of "Boeing B-52 Stratofortress" by bohmerang (original), licensed CC BY 4.0. The changes are listed in NOTICE.txt (included in the zip, with the full licence text). The code and original artwork are MIT.
B-52J Stratofortress 0.4.0
First public build. Pre-release: the airframe, flight model, takeoff and bombing have been flown. The new landing gear, gear doors, livery support and MALD decoys are built but not yet fully tested in flight.
Install: extract into Nuclear Option/BepInEx/plugins/ (you get B-52J_Stratofortress/ with the .nobp and B52Systems.dll). Needs BepInEx 5 and Blueprinter 2.0.1+. Heavy Aircraft Hangar is strongly recommended, since the B-52 doesn't fit stock hangars.
What's in 0.4.0
- Landing gear:
- Four main trucks and two outriggers, modelled on the B-52H.
- The trucks swivel 90° and fold flat into belly wells (port forward, starboard aft), and the outriggers fold into the wing.
- Well doors are shaped to the belly.
- Crosswind crab:
[/]turn the trucks up to 20°,\centres them.
- Transonic drag rise: it no longer goes supersonic in a dive.
- Landing aids: speedbrakes at idle throttle, and a drag chute on the runway (idle throttle + wheel brakes below 165 kt).
- MALD / MALD-J decoys: look like a B-52 on radar, and MALD-J jams radars near its path.
- Liveries: the exterior is one texture atlas, so liveries and damage shading work (template in docs/).
- Fixes: nav lights now sit on the wingtips, and the cockpit interior no longer shows through the nose.
See MODLOG.md for details.
Licence and credits: the B-52 airframe model and its exterior textures are a modified version of "Boeing B-52 Stratofortress" by bohmerang (original), licensed CC BY 4.0. The changes are listed in NOTICE.txt (included in the zip, with the full licence text). The code and original artwork are MIT.