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Fireball Predictor

A client-side Fabric mod for Minecraft 26.2 and 1.21.11 that visualizes the trajectory and impact of fireballs, wither skulls, and wind charges in real-time.

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What it does

Fireball Predictor calculates exactly where explosive projectiles will land and what damage they will do before they hit.

By syncing explosion power from the server to the client, the mod deterministically simulates the projectile's kinematics and replicates vanilla Minecraft's explosion raycasting algorithm. The result is a highly accurate, real-time prediction rendered directly in the world.

Features

  • Trajectory Ribbon: A translucent trail showing the projectile's calculated flight path, accounting for drag and acceleration.
  • Shockwave Dome: Visualizes the predicted explosion radius at the exact point of impact.
  • Block Highlights: Highlights the specific blocks that will be destroyed by the explosion.
  • Impact Warning Badge: On-screen HUD warning badge with a countdown timer when in the path of incoming projectiles.
  • Multiple Projectiles: Supports fireballs, non-charged and charged wither skulls, and wind charges.
  • Smart Owner Tracking: Infers which mob, player, dispenser, or command spawned each projectile and lets you filter highlights per source.
  • Configurable: Tweak visual settings, colors, owner filters, and behavior through an in-game YetAnotherConfigLib (YACL) menu.

Fair Play

Some servers might classify this mod as Extra-Sensory Perception (ESP), which is a bannable offense on competitive networks. Always play fair and only use this mod on servers where it is explicitly allowed.

Setup & Build Instructions

This mod requires Java 25 and uses the Gradle toolchain.

# Build the mod
./gradlew build

# Run the client development environment
./gradlew runClient

# Run the server development environment
./gradlew runServer

# Run the automated GameTest suite
./gradlew runGameTest

Consult the /docs directory for more technical details.

Publishing a New Release

To publish a new version to Modrinth, CurseForge, and GitHub Releases:

  1. Update mod_version in gradle.properties and add the version release notes under CHANGELOG.md.
  2. Commit and push a release tag matching v*:
    git commit -am "Prepare release v1.3.0"
    git tag v1.3.0+26.2
    git push origin v1.3.0+26.2

The GitHub Actions workflow will automatically build the mod and publish the binary and changelog to Modrinth, CurseForge, and GitHub Releases.

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A client-side Fabric mod for Minecraft that visualizes the trajectory and impact of fireballs and wither skulls in real-time.

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