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Settings

Ishiaki edited this page Oct 21, 2026 · 2 revisions

Settings

On the mod's page in the Keystone window (the keystone button on the toolbar, or Option-K on a Mac and Alt-K elsewhere). Every setting is kept from one game to the next; Defaults puts them all back.

The page also has the buttons Open the studio (or Close), Frame the craft (the camera put back to show the whole craft from the side it is looking from) and Take a picture.

Setting What it does
Studio white, green screen, showroom, or (since 0.2.0) your picture or outdoors (see The studios). Changing it while the studio is open puts the other one up at once
Lens the focal length, 18 to 200 mm, as on a camera with film 24 mm high (50 mm sees 27° from top to bottom). A short lens sees wide and stretches what is near; a long one flattens the craft, as product photographers like. The camera keeps its distance: Frame the craft after changing lens
Aperture f / for depth of field: at 16 (as it starts) everything is sharp; wider (smaller numbers) blurs what is nearer or further than the craft, the more so the closer the camera and the longer the lens, with the craft kept in focus. Done by Keystone's lens, which on Windows works only where TUFX is installed
Key light from the left or right of the picture: which side the main light comes from (and the craft's shadows on itself fall away from); the other lights go round with it
The light (since 0.2.0) in the white studio, your picture and outdoors: soft (as before), hard, low-key or sunset (see The studios)
Turntable the craft turns slowly, as on a photographer's turntable; the camera, the lights and the set stay where they are
Turntable speed degrees a second; less than nought turns it the other way
Size the picture's size against the screen's: the screen's, twice, three or four times as wide and high (at most 8192 pixels on its longer side)
See-through background in the white studio and before the green screen: pictures have no background (see Pictures). The showroom's pictures always keep theirs, and so do your picture's
White backdrop how bright the white studio's backdrop is: 1 is as white as the screen shows; lower is a light grey, which parts a white craft from it more
Shadow under the craft how dark the white studio's soft shadow is; nought for none
Screen colour the green screen's colour: chroma green (#00B140) to begin with; chroma blue is #0047BB
Showroom floor gloss how much the showroom's floor reflects: nought is matt, one a mirror-like lacquer
Put the game's interface away while the studio is open, the editor's panels and buttons are put away (on: the default)

Keys and mouse

Option-P (Alt-P) open or close the studio (in the assembly building, the hangar, or in flight)
Escape close the studio (the game's menu does not open as well)
Option-Return or Option-S (Alt-S on Windows) take a picture
Option-1, 2, 3 the white studio, the green screen, the showroom
Option-T the turntable on or off
right mouse button, held turn round the craft, and up and down
wheel nearer and further
middle mouse button, held raise or lower what the camera looks at
the game's camera keys turn and zoom as the mouse does

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