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AppleFall

A demo game used to learn more about pyxel and python.

I'm planning to join some game jams and wanted to practice Python. Pyxel team can showcase their retro game engine much better than I could, but the real catch of using it is the intentional limitations: limited asset loading, limited audio banks, and TRUE 16-bit (colors).

Their have a pretty straight-forward packaging system that port natively for Linux, Windows and Web.

No IA was involved in the project.

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All assets were created by my beautiful wife, who doesn't just do pixel art, but also general art. Check out her ArtStation .

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A demo game used to learn more about pyxel.

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