Repository navigation
Releases: ItsJokerZz/PS4-BO3-Customs
Release list
v4.00 RELEASE
Update your console files first
This release needs the new Console.zip and the new BO3-Customs.sprx.
- By hand: download
Console.zip, unzip it, and copy it to/data/on your console. Then replace the SPRX. - With the tool: open Settings, enter your system's IP, and press Console files, and it sends both for you.
What's new
- LAN lobbies: see who's missing the map or downloading, promote to host, kick, ban or mute, and ping on the scoreboard.
- LAN downloads work between homes over any System Link tunnel, and are much faster.
- No more 6 mod limit, mods that need a PC DLL may work, and mods and maps keep their saves.
- Touchpad mouse in menus and the pause menu.
- The tool is about twice as fast on big maps, and encodes videos on NVIDIA and AMD cards.
- Fixed every map failing on PCs without AVX or the Visual C++ runtime, and "Guarded zone allocation failed" on big maps.
See the full changelog.
Found a problem?
Open an issue and provide /data/BO3-Customs/log.txt from your console.
Grab it before you start the game again: every launch starts a new log.
Also attach the tool's log for the map that causes the issue: press Log in the tool, then Save.
If the tool was closed since, its logs are in work\analysis\gui_logs beside the tool.
v3.00 RELEASE
Update your console files first
This release NEEDS the new Console.zip and the new BO3-Customs.sprx. The old ones WILL NOT WORK with it.
- By hand: download
Console.zip, unzip it, and copy it to/data/on your console. Then replace the SPRX. - With the tool: open Settings, enter your system's IP, and press Console files, and it sends both for you.
Maps converted with an older version should be converted again.
What's new
- Mods, with up to 6 loaded at once and a MODS menu like the PC one.
- LAN games: joining consoles download the host's map and mods.
- The tool sends maps and mods to your console directly over FTP.
- Community tab: download maps and mods that are already converted.
- A new look and the tool now updates itself and can the mod's files.
There is far more than fits here. See the full changelog.
Found a problem?
Open an issue and provide /data/BO3-Customs/log.txt from your console.
Grab it before you start the game again: every launch starts a new log.
Also attach the tool's log for the map that causes the issue: press Log in the tool, then Save.
If the tool was closed since, its logs are in work\analysis\gui_logs beside the tool.
v2.00 RELEASE
Note: The PS4 SDK is no longer required.
Place the SPRX file in your preferred load directory.
Re-download Customs.zip to get the latest updated scripts.
Launch the tool, drag and drop your custom map to build it.
Copy to USB or /data/ under BO3-Customs/usermaps.
Changelog
New Features & Enhancements
- SDK-Free Workflow: Removed the requirement for the PS4 SDK.
- Multi-Drive Support: Added support for loading custom maps from other drives.
- UI Additions:
- Added new graphics options to the menu.
- Added a "Refresh Maps" button to the UI.
- Added a "Clear Tool Cache" button.
- Added full progress bar display during builds.
- In-Game Updates:
- Added a "Restart" button to the pause menu.
- Added full keyboard and mouse support.
- Scaled splitscreen mode to fill the entire screen.
- Localization: Added support for additional languages.
- Tool Improvements: Improved tool porting accuracy.
Bug Fixes
- Fixed custom map functionality in LAN games.
- Fixed crashes across various custom maps.
- Fixed audio conversion issues within the tool.
- Fixed powerup icons not displaying properly.
- Fixed preview image display issues.
- Fixed various other general stability issues.
v1.51 RELEASE
v1.50 RELEASE
Extract and place everything in the console zip under /data and well, the tool is self-explanatory.