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Releases: ItsNonestop/OpenSewer

OpenSewer v0.5.0 — UI Overhaul + Expanded Tools

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@ItsNonestop ItsNonestop released this 13 Feb 16:15
5b88cb7

OpenSewer v0.5.0

✨ What’s New


🧭 Reworked Menu Structure

Top-level tabs now include:

  • Main
  • Items
  • Furniture
  • Stats
  • Time
  • Debug

Cleaner layout and more focused pages for each system.


⏰ Dedicated Time Tab (Upgraded)

Live Readout

  • Day
  • Clock Time
  • Freeze State
  • Current Freeze Target

Manual Inputs

  • Day
  • Hour
  • Minute

Quick Presets

  • 00
  • 06
  • 09
  • 12
  • 18
  • 23

Actions

  • Apply Time
  • Capture Current
  • Use As Target
  • Toggle Freeze

❄️ Time Freeze Reliability

  • Freeze enforcement remains deterministic and world-level
  • Target day/hour/minute stays locked while freeze is active
  • Works independently of normal menu interactions once enabled

📊 Stats Workflow Improvements

  • Improved stat browsing and filtering
  • Category shortcut buttons:
    • All
    • Vitals
    • Needs
    • Mental
    • Addictions Need
    • Addictions Level
    • Advanced
  • Per-stat freeze toggles
  • Unfreeze All button
  • Selected stat panel now shows:
    • Current value
    • Range
    • Category
    • Freeze status

🧰 Item & Furniture UX Improvements

Items

  • Faster search
  • Optional category filtering
  • Category browser panel
  • Improved detail view
  • Spawn options:
    • One
    • Stack
    • Custom Amount

Furniture

  • Category browser
  • Improved detail panel
  • Spawn options:
    • One
    • Custom Amount
    • Variant/Skin-aware spawning

🛠️ Debug Workspace

New Debug tab added.

Built-in UI inspection tools:

  • F8 — Dump Full UI
  • F9 — Dump Hovered UI
  • F10 — Dump Hovered As Code

Also accessible via buttons inside the Debug tab.


✅ Core Features (Still Included)

  • Unified OpenSewer overlay menu
  • Player stat editing and freeze controls
  • Item spawning
  • Furniture spawning (with skin support)
  • No extra gameplay keybind complexity

🎮 Controls

Menu

U - Open/Close Menu


Time Controls

  • Set Day / Hour / Minute
  • Apply Time — Commit inputs
  • Toggle Freeze — Lock world clock
  • Capture Current / Use As Target — Manage freeze target
  • Preset buttons for common times

Debug

F8 - Dump Full UI
F9 - Dump Hovered UI
F10 - Dump Hovered As Code


🧩 Installation

  1. Install BepInEx 5 for Obenseuer
  2. Launch the game once to generate BepInEx folders
  3. Download OpenSewer v0.5.0
  4. Place OpenSewer.dll into:
    Obenseuer/BepInEx/plugins/

🚀 Version

v0.5.0 — UI Overhaul + Dedicated Time System + Debug Workspace

[ALPHA] OpenSewer v0.5.0 — UI Overhaul + Item Spawner

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@ItsNonestop ItsNonestop released this 11 Feb 16:55

[ALPHA] OpenSewer (v0.5.0) - 1


Note:

This is an alpha release version for OpenSewer, to allow you download the release/source code, this is not the complete menu, as of current if you want to use all the features within the menu, download v0.4.0
Alpha releases focus on publishing changes for version control, documentation etc will be later touched up to be more readable/informative on v0.5.0's full release

In this release, functionality has only been implemented for the Item Spawner tab.
Pressing "U" will open the mod menu


Changes:

  • Changed GUI from ImGUI to uGUI
  • Remade Mod Menu interface to feel more familiar to Obenseuers game UI
  • Added functional Item Spawner Menu

Images:

Main Menu

image

Item Spawning

image

Furniture Spawning

image

Player Stats Manipulation

image

Time

image

OpenSewer v0.3.0 — Stats & Control Update

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@ItsNonestop ItsNonestop released this 07 Feb 21:00

🕳️ OpenSewer — Stats & Control Update (v0.3.0)

OpenSewer is a BepInEx 5 utility / debug menu for Obenseuer, built as a quality-of-life tool for players and a solid, extensible foundation for mod developers.

v0.3.0 is a major systems update that introduces full player stat visibility, manipulation, and control, including the ability to freeze stats in place. This release turns OpenSewer from a spawner-focused tool into a true debug / sandbox control menu.


✨ What’s New in v0.3.0

📊 Stats System (NEW)

A brand-new Stats tab has been added, alongside improvements to the Main overview tab.

🧠 MAIN Tab (Overview)

  • Live read-only display of core player stats:
    • Health
    • Hunger
    • Thirst
    • Sleep Need
    • WC Need
    • Hygiene
    • Depression / Mental Health
  • Uses direct canonical PlayerStats bindings (no reflection guessing)
  • Updates live as the game changes stats naturally

⚙️ STATS Tab (Full Control)

A dedicated Stats editor for fine-grained control.

Editable core stats

  • Health
  • Hunger
  • Thirst
  • Sleep Need
  • WC Need
  • Hygiene
  • Depression

Addictions & Needs

  • Mushroom Need / Addiction
  • Alcohol Need / Addiction
  • Smoking Need / Addiction
  • Gambling Need / Addiction

Controls

  • Slider + numeric input per stat
  • Values clamp safely to sane gameplay ranges
  • Changes apply instantly in-game

❄️ Stat Freezing (NEW)

Each stat can now be frozen to prevent it from changing.

  • Toggle Freeze per stat
  • Optional Freeze All control
  • Frozen stats are enforced every frame
  • Works even when the menu is closed
  • Editing a frozen stat updates its frozen target (no snap-back)

This allows:

  • Infinite hunger / hygiene
  • Locking mental health
  • Sandbox testing without decay
  • Debugging stat-driven systems safely

✅ Currently Implemented Features

🧰 Item Spawner

  • Browse all items by category
  • Grid-based item selection with previews
  • Left-click → spawn 1 item
  • Right-click → open custom spawn amount picker
    • Slider up to max stack size
    • Manual number input for multiple stacks
  • Uses existing item rules (no gameplay hacks)

🪑 Furniture Spawner

  • Category-based furniture browsing
  • Visual previews / icons
  • Skin & variant support
  • Owned count display
  • Manual spawn via button (no accidental placement)

📊 Stats & Player Control

  • Live stat overview (Main tab)
  • Full stat editor (Stats tab)
  • Addiction & need control
  • Stat freezing system

🖥️ Core System

  • Unified OpenSewer menu
  • Stable IMGUI layout (no repaint/layout errors)
  • No new keybinds beyond OpenSewer
  • No modification of core gameplay systems

🎮 Controls

  • U — Open / Close OpenSewer menu

Item Spawner

  • Left Click (Item) — Spawn 1 item
  • Right Click (Item) — Open spawn amount picker

Furniture Spawner

  • Left Click (Furniture) — Select furniture
  • Spawn Button — Spawn selected furniture

Stats

  • Slider / Number Input — Change stat value
  • Freeze Toggle — Lock stat value in place

🧩 Installation

  1. Install BepInEx 5 for Obenseuer
  2. Launch the game once to generate folders
  3. Download the OpenSewer v0.3.0 release
  4. Place the OpenSewer folder into:
Obenseuer/BepInEx/plugins/

{E063B7FB-A6CE-4E25-B874-E8058EC4D150} {999F4724-7DE1-4362-9AFE-6562E98E648D} {30755323-B2AB-4F34-ABC8-C485D6F138AB} {C41FFB39-F2C0-44BE-B752-E687C9C40FCF}

OpenSewer — Furniture Spawner Update (v0.2.0)

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@ItsNonestop ItsNonestop released this 07 Feb 19:53

🕳️ OpenSewer — Furniture Spawner Update (v0.2.0)

OpenSewer is a BepInEx 5 utility / debug menu for Obenseuer, designed as a quality-of-life tool/ for players and a foundation for mod developers.

v.0.2.0 expands OpenSewer beyond items with the addition of a Furniture Spawner, while keeping the UI clean, stable, and easy to extend.


✨ What’s New in v0.2.0

🪑 Furniture Spawner (NEW)

A brand-new Furniture Spawner tab has been added to the OpenSewer menu.

  • Browse all furniture available in the game
  • Grouped by category (Bathroom, Chairs, Beds, Electronics, etc.)
  • Supports skins / variants where applicable
  • Displays owned count for each furniture item
  • Unified UI that matches the Item Spawner layout

Spawning behavior

  • Left-click furniture → select it (no instant spawn)
  • Spawn button → place one instance of the selected furniture
  • No keybind conflicts (FurnitureCodex keybinds are not used)

✅ Currently Implemented Features

🧰 Item Spawner

  • Browse all items by category
  • Grid-based item selection with previews
  • Left-click → spawn 1 item
  • Right-click → open custom spawn amount picker
    • Slider up to max stack size
    • Manual number input for spawning multiple stacks
  • Safe spawn logic using existing game rules

🪑 Furniture Spawner

  • Category-based furniture browsing
  • Visual previews / icons
  • Skin & variant support
  • Owned count display
  • Manual spawn via button (no accidental placement)

🖥️ Core UI / System

  • Single unified menu
  • Stable IMGUI layout
  • No gameplay systems modified
  • No additional keybinds beyond OpenSewer itself

🎮 Controls

  • U — Open / Close OpenSewer menu

Item Spawner

  • Left Click (Item) — Spawn 1 item
  • Right Click (Item) — Open spawn amount picker

Furniture Spawner

  • Left Click (Furniture) — Select furniture
  • Spawn Button — Spawn selected furniture

🧩 Installation

  1. Install BepInEx 5 for Obenseuer
  2. Launch the game once to generate folders
  3. Download the OpenSewer v0.2.0 release
  4. Place the OpenSewer folder into:
Obenseuer/BepInEx/plugins/

{5CCD13D6-85E2-4501-B473-A231644D5176} {576AED10-EF1C-4481-A94D-8F07AA382530}

OpenSewer v0.1.0 — Initial Public Release

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@ItsNonestop ItsNonestop released this 07 Feb 18:44

🕳️ OpenSewer — Initial Public Release (v0.1.0)

OpenSewer aims to provide a "Debug/Mod" Menu as a Quality of Life feature for players in Obenseuer or Mod Developers.
Current Release v0.1.0 starts off with a fully functional Item Spawner, designed to be easy to use, extend and modify

This is the first public release with a focus on stability, useability, and a clean UI foundation.
If any bugs are found on current release version, please open an Issue on GitHub with information on bug, how to replicate the bug, and BepInEx output logs.
Please do not open bugs for anything in the menu besides Item Spawner tab, as other features included in v0.1.0 are placeholders besides Item Spawning Capability.


✅ Currently Implemented

  • Item Spawner (fully working)
    • Browse all items by category
    • Grid-based item selection with previews
    • Left-click to spawn a single item
    • Right-click to select a custom spawn amount
      • Slider up to max stack size
      • Manual number entry for spawning multiple stacks
  • Clean, in-game GUI
    • Non-intrusive design
    • Stable IMGUI layout
  • Safe spawn logic
    • No gameplay systems modified
    • Uses existing item definitions and stack rules

🎮 Controls

  • U — Open / Close OpenSewer menu
  • Left Click (Item) — Spawn 1 item
  • Right Click (Item) — Open spawn amount picker

🧩 Installation

  1. Install BepInEx 5 for Obenseuer
  2. Launch the game once to generate folders
  3. Place the OpenSewer folder into:

{EA17891B-E73E-46D1-92F5-BDC29CFCEAF7} {3DFD4F92-5318-4107-A631-FC40B7C83968}