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3.8.4 - updated source code

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@JConquistador JConquistador released this 25 Mar 01:35
· 11 commits to master since this release
cb9286d

Changes since 3.8.0:

  • Implementation of Cooking tab (Manage Cooking, Manage Cooking Loadout, Cooking Loadout)
  • New flag on Cards tab for users to decide if protected cards should be trashed
    • Since Big Chonker cards always spawn as protected, if the Trash Chonkers flag is enabled ignore this flag for Chonker cards
  • New logic to try any defensive combat move if an unblockable special attack is incoming (Turning off Beast Mode > Parry > Defensive buffs > Healing when below 90% HP)
  • Charge is no longer activated if precasting buffs as it usually gets wasted by the first block or parry anyway. Charge will now wait and cast only when Ultimate Attack is also ready.
  • Misc Bug Fixes
    • Don't paralyze enemies currently in rapid attack mode as it interferes with blocking (GODMOTHER and Rapid type EnemyAI)
    • Check the inventory (not accessories) when checking if we should trash an END card
    • Fixed bug involving trashing protected END cards
    • Cards are trashed in reverse order instead of trashing from the first to the last
    • Prevent idling in ITOPOD in quest gear when sniping a titan zone
    • Clarification on wording on titans tab
    • Fixed Issue introduced in 3.8.2 regarding quest text rapidly changing
    • Fixed issue with Rapid and Charger type enemies where the combat AI loop was slightly desynced
    • Fixed issue where having 0 valid wishes in the filtered wish menu would result in the injector crashing
    • Fixed issue where ultimate attack was not being used