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Releases: JFryy/reshadowtower

ReShadowTower v0.2.0

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@github-actions github-actions released this 05 Oct 05:08
2827af3

Native launcher with graphics, audio, and control settings; FXAA and adaptive sharpening; improved source and offline disc setup; Makefile build and launch targets. SSAO is not included.

Linux: make the AppImage executable and launch it. Windows: run the installer. Requires your own Shadow Tower (USA) BIN/CUE dump; build tools are bundled.

Validation: Linux and native Windows CI passed. Fresh packaged disc setup and game-rendering smoke tests passed on Linux/Wayland and Windows under Wine with software OpenGL, including FXAA and sharpening. Physical Windows hardware, extended gameplay, audio, and save/load were not comprehensively tested.

ReShadowTower v0.1.0

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@github-actions github-actions released this 27 Sep 20:18

Linux: make the AppImage executable and launch it. Windows: run the installer. First-run setup requires your own Shadow Tower (USA) BIN/CUE dump; build tools are bundled.

What's Changed

  • Add offline Linux and Windows release packaging by @JFryy in #1
  • Fix/windows release packaging by @JFryy in #2
  • Create draft releases automatically after packaging by @JFryy in #3

New Contributors

  • @JFryy made their first contribution in #1

Full Changelog: https://github.com/JFryy/reshadowtower/commits/v0.1.0

this is an experimental release.