Skip to content

Releases: JMThomas00/concord-chess

v0.1.4

Choose a tag to compare

@github-actions github-actions released this 03 Oct 06:24
Achievements and a leaderboard (SDK v0.9.0): records shown on Setting…

v0.1.3

Choose a tag to compare

@github-actions github-actions released this 03 Oct 05:19
SDK v0.8.0: wins count towards players' Concord achievements

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

v0.1.2

Choose a tag to compare

@github-actions github-actions released this 02 Oct 04:59
Esc and Tab are Concord's; the table menu is on M (SDK v0.7.0)

Esc leaves the pane and Tab moves on to the member list, as in every
Concord channel. The board claims Esc only while a piece is selected, a
promotion is being chosen or a move typed, so Esc still cancels those;
the typed-move prompt takes every key (table.Typer). The table menu moved
from Tab to M. The SDK update also fixes standalone play against the
computer.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

v0.1.1

Choose a tag to compare

@github-actions github-actions released this 29 Sep 01:07
SDK v0.3.0: choose the computer's strength per channel

Adds the computer_level channel option (easy/normal/hard), which the table kit reads from SDK v0.3.0; before, the computer always played at normal inside Concord.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

v0.1.0

Choose a tag to compare

@github-actions github-actions released this 28 Sep 22:33
Chess for the terminal and Concord channels

Full rules (castling, en passant, promotion, and automatic draws by
repetition, fifty moves and insufficient material), SAN and FEN, a
three-level computer, and a board played with the keyboard or by typing
moves. The same binary runs standalone (hotseat, computer, network play) or
as a Concord plugin through the SDK's table kit.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>