Releases: JMThomas00/concord-tak
Releases · JMThomas00/concord-tak
Release list
v0.1.4
v0.1.3
SDK v0.8.0: wins count towards players' Concord achievements Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
v0.1.2
Esc and Tab are Concord's; the table menu is on M (SDK v0.7.0) Esc leaves the pane and Tab moves on to the member list, as in every Concord channel. The board claims Esc only while a stack is being carried or a move typed, so Esc still cancels those; the typed-move prompt takes every key (table.Typer). The table menu moved from Tab to M. The SDK update also fixes standalone play against the computer. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
v0.1.1
SDK v0.3.0: choose the computer's strength per channel Adds the computer_level channel option (easy/normal/hard), which the table kit reads from SDK v0.3.0; before, the computer always played at normal inside Concord. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
v0.1.0
Tak for the terminal and Concord channels Standard rules on 3x3 to 8x8 boards with komi, PTN notation, a three-level computer, and a board played with the keyboard or by typing PTN. The same binary runs standalone (hotseat, computer, network play) or as a Concord plugin through the SDK's table kit. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>