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TTYD AP Tracker 1.1.4 Beta 5
Pre-release
Pre-release
·
4 commits
to 0.9.1-test
since this release
This is a beta, so it may not work perfectly. This beta is feature complete, but there may still be bugs.
Changelog
From v1.1.3
- Supports blue pipe toggle.
- Supports enemy rando.
- Select the Enemy Randomizer tab. Click on an enemy to display locations near enemy formations which contain this enemy.
- Location color corresponds to the access level.
- You must connect to autotracking at least once to use this feature.
- Various improvements for OOL.
- Various logic fixes, including pit logic.
- Minor backend changes.
From v1.1.4 Beta 3
- Enemy rando text now changes color depending on if the enemy formation is accessible.
- Enemy rando data will now be saved and loaded as part of the state.
- Enemy rando location list ordering is now deterministic.
- Change some wording on the enemy randomizer tab.
- Minor tattle logic fixes.
- Minor backend changes.
- Adjust enemy randomizer tab layout.
From v1.1.4 Beta 4
- Adjust enemy randomizer tab layout.
- Bullet Bill and Bombshell Bill logic fixes.
Known Issues
- Goomba, Spiky Goomba, Paragoomba, Spinia, and Gus (enemies which are sphere 0 with enemy rando off) are not properly supported by enemy randomizer, and logic is broken for them.
- Logic is broken for Mini-Yux, Mini-X-Yux, and Mini-Z-Yux.
- Both of these issues are bugs in the APWorld, and cannot be fixed in the Poptracker pack.
- Location text color will not update automatically. It will only update when taking an action on the tab which updates the text.
- This is due to the limitations of Poptracker. It may be possible to fix this, but if it is fixed it will likely not be by me.