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Gameplay

jack edited this page Sep 12, 2026 · 1 revision

Gameplay

These options affect boat steering and the world itself. Grass trampling is off by default, with only players allowed by its default entity whitelist. Configure world-changing behavior on the server, or in the integrated server for single player.

Configuration guide · All categories

Boat controls

Config category: general.

Modern directional controls replace vanilla boat steering and also support Thaumic Horizons greatwood and thaumium boats. Et Futurum boats retain their own controls. Use matching settings on client and server. This option is independent of water wakes.

Setting Default Range or format Effect
boatControlsEnabled true true / false Enable modern directional controls for vanilla boats. Disable to restore vanilla boat movement.

Grass and plant trampling

Config category: trampling.

Repeated passes through configured plants eventually break them. Each tracked block gets a random threshold between the minimum and maximum; keep the minimum no greater than the maximum. The forget time counts minutes without another pass, not seconds. Restart after changing cached block or entity filters. This feature runs on the server and does not require clients to install AET.

Setting Default Range or format Effect
tramplingEnabled false true / false Enable grass/plant trampling. Blocks walked through repeatedly will break after a random number of passes.
tramplingMinPasses 3 1 to 100 Minimum number of passes before a block breaks.
tramplingMaxPasses 8 1 to 100 Maximum number of passes before a block breaks. A random threshold between min and max is chosen per block.
tramplingForgetTime 5 1 to 60 Minutes before the tracker forgets about a block that hasn't been walked through.
tramplingBlocks minecraft:tallgrass, minecraft:double_plant, minecraft:deadbush List of text entries Blocks that can be trampled. Use registry names, e.g. "minecraft:tallgrass".
tramplingEntityClassList Player List of text entries Entity classes that trample blocks (or are excluded, depending on tramplingEntityClassListIsBlacklist). Use entity class names, e.g. "Player", "Zombie", "Cow".
tramplingEntityClassListIsBlacklist false true / false Whether tramplingEntityClassList is a blacklist (true) or whitelist (false).

Blizz snow trails

Config category: misc.

Requires Thermal Foundation on the server. Blizz mobs can place snow layers in air over a valid surface where biome temperature is below 0.8, similar to snow golems. Clients can see the resulting snow without AET.

Setting Default Range or format Effect
blizzSnowTrailEnabled true true / false Allow Thermal Foundation Blizz mobs to leave a snow trail like vanilla snow golems.

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