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Releases: JackRushante/DBZ-Super-Saiya-Densetsu-Rust
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v0.2.0
Second public build (pre-release).
dbz-ssd-recompiled-windows.zip(about 10 MB): the Windows game, without any ROM. Unzip, runSet up my ROM.batonce with your own legally obtained ROM, thenPlay Classic.batorPlay Remastered.bat. SeeQUICKSTART.txt.hd-pack.zip(about 460 MB, optional): the HD art for the Remastered mode. Put it next tossd-recompiled.exe; it installs itself the first time Remastered starts (a newer pack replaces an older one by itself). Licensed CC BY-NC-SA 4.0 (LICENSE-ART.md); the code is GPL-3.0.
No game data is included: bring your own ROM (English v1.02, CRC-32 A8CF4F2A after the built-in fixes). Windows only for now.
What's new in 0.2.0
New
- Options screen (the Menu list's Options entry), saved with the game or kept for this PC as each page says:
- Difficulty: Easy, Normal and Hard presets over the Cheats screen's numbers (Easy and Hard mark the save with
the CHEATS badge). - Gameplay: five text speeds (Slowest to Fastest, the same setting as the Menu's Text entry), message auto-run,
faster battle animations (x2 to x4, the outcome unchanged), random encounters. - Video: window or fullscreen, scale 2x to 8x, crisp or smooth look, 16:9 or the original 4:3, scanlines, a CRT
filter and V-sync, applied at once with a Keep or Revert question. - Audio: volume, stereo or mono.
- Controls: every button and shortcut remappable on the keyboard and on a gamepad.
- Accessibility: larger text, high-contrast menus and a colour-blind-safe cursor.
- Difficulty: Easy, Normal and Hard presets over the Cheats screen's numbers (Easy and Hard mark the save with
- Screenshots: F12 (remappable) saves the picture as a PNG in
Pictures\DBZ SSD Recompiled\; the debug panel can
also save the original 256-pixel frame. - Fast-forward: x8 keeps its full speed on a typical desktop.
HD art
- About a hundred new character poses: Vegeta's story poses, battle fragments, small figures of the story pictures.
- The town rooms (houses, shops) in HD, with the same furniture drawn the same way in every room.
- Snake Way, King Kai's planet and the Shenron summoning drawn in HD.
- A redrawn Saibaman portrait, closer to the anime.
- The last field effects, the title's Mode 7 planes, the credits frame.
Fixes
- Talk and Look in front of a character no longer leave the command window on screen for seconds.
- A dialogue portrait is never drawn half from another character's art.
- A field figure is never drawn half from HD art and half from the original's pixels.
- Purple blobs under some characters' feet removed.
- The Shenron summoning scene no longer turns dark with the dragon's body missing.
- A crash of the Remastered mode on King Kai's planet.
- The HD text font no longer switches off; Use in the Item screen works like the original; the map art is drawn right
after leaving a building.
Known issues and the roadmap are in the README. The Android port is in progress and not part of this release.
v0.1.0
First public build (pre-release), updated on 2026-10-15.
dbz-ssd-recompiled-windows.zip(about 10 MB): the Windows game, without any ROM. Unzip, runSet up my ROM.batonce with your own legally obtained ROM, thenPlay Classic.batorPlay Remastered.bat. SeeQUICKSTART.txt.hd-pack.zip(about 460 MB, optional): the HD art for the Remastered mode. Put it next tossd-recompiled.exe; it installs itself the first time Remastered starts. Licensed CC BY-NC-SA 4.0 (LICENSE-ART.md); the code is GPL-3.0.
New in the 2026-10-15 update: the Options screen (difficulty presets, gameplay, video, audio, controls, accessibility), HD art for the town rooms and more story scenes (Snake Way, King Kai's planet, Shenron), a redrawn Saibaman portrait, the HD text font restored, Item use as in the original, and many rendering fixes. If you installed the earlier hd-pack.zip, put the new one next to the program and start Remastered again (or run ssd-recompiled --install-hd-pack hd-pack.zip).
No game data is included: bring your own ROM (English v1.02, CRC-32 A8CF4F2A after the built-in fixes). Windows only for now; see the README for known bugs and the roadmap.