Repository navigation
1.1.1 is out #20
JackandBeans
announced in
Announcements
Replies: 0 comments
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Uh oh!
There was an error while loading. Please reload this page.
The mouse and keyboard release, and a call for first testers.
The game's own screens now take the mouse and the keyboard. A new game's name can be typed on the photographer card. Every A or B question can be answered with the mouse: the icon under the pointer is underlined, and a click presses it. Oak's photo check steps through a Pokémon's pictures with the header's arrows and the wheel.
The port has a pointer of its own: an arrow carrying a camera lens, and a click closes its shutter. Options > Controls has a Pointer row that switches between it and the system's arrow.
Control Stick and Z Button changes made from the pause menu now take effect in the ride you are in. Before, they waited for the next course. Reported by myleskeller in #19. The mouse no longer steers the title's demo, the course it plays when left idle.
Linux on ARM64 and a Flatpak are new, and this is the first release whose every archive was built and signed on GitHub's machines. The release page has the whole list and says how to check your download.
Five things still need a first tester: the Mac build on a physical Mac, the ARM64 build, the Flatpak, the Linux tarball on a desktop, and gyro aim on a pad other than the Steam Deck's. If you have one of them, ten minutes settles it. The pinned What's next says what to try and is the place to reply.
Your save and settings carry over: unpack over the old folder, or copy
saves/andsnapsettings.jsonacross.Release: https://github.com/JackandBeans/Snap64Recomp/releases/tag/v1.1.1
If something goes wrong, attach
snap64.logfrom the folder with the executable (on a Mac, from~/Library/Application Support/Snap64 Recomp/) to an issue.All reactions