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Releases: JackandBeans/Snap64RecompMods

Unlimited Film and Unlock Everything 1.0.1

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@JackandBeans JackandBeans released this 27 Sep 06:37

The same two mods, packed for Snap64 Recomp 1.1.0's Mods page: each carries its picture and the one-line description the page shows, and each comes as a Thunderstore zip beside the plain .nrm. The code is 1.0.0's, unchanged. They need the port at 1.0.9 or later.

On 1.1.0, drop the .nrm or the zip on the game's window, or choose it from Options > Mods > Install Mods...; the mod loads at the next start. On 1.0.9, put the .nrm in the mods/ folder next to the executable.

Unlimited Film -- the roll never runs out; when it is full, each new photo pushes the oldest out, so Oak sees your newest 60. Its option, Film Counter, shows 60 throughout or the shots taken. Checked on 1.1.0 with the port's scoring replay: 45 photos scored with the mod on.

Unlock Everything -- every course open, the Apple, the Pester Ball, the Poke Flute and the Dash Engine in hand, the tutorial done. It writes to your save; copy saves/ somewhere safe first. Checked on 1.1.0 from a save with only the Beach open and no items: the course map listed all seven courses and the Beach showed the three item buttons.

Unlimited Film and Unlock Everything 1.0.0

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@JackandBeans JackandBeans released this 22 Sep 02:52

Two mods for Snap64 Recomp 1.0.9 or later. Put the .nrm in the mods/ folder next to Snap64Recomp.exe and start the port; Options > Mods turns it on or off.

Unlimited Film -- the roll never runs out; when it is full, each new photo pushes the oldest out, so Oak sees your newest 60. Checked on the released 1.0.9 with a scripted Beach ride of 108 photos.

Unlock Everything -- every course open, the Apple, the Pester Ball, the Poke Flute and the Dash Engine in hand, the tutorial done. It writes to your save; copy saves/ somewhere safe first. Built against 1.0.9, not yet played through here.